Lords of the Dead

Lords of the Dead guild message board.

Filed under: Betas, MMO Industry, News Items, Betawatch, Miscellaneous
[​IMG]
Yes, it's true: Infinite Crisis does not sport an infinite closed beta, as it's opening the doors on March 14th for everyone. The Elder Scrolls Online is also running another testing weekend, which everyone can freely talk about now that the NDA is no longer in place. The Mighty Quest for Epic Loot has also moved into open testing, allowing everyone to quest forcefully for loot of the most epic variety. (Presumably. It might be a farming sim, who knows.) It's also been a week of closed testing news first and foremost, though. Black Gold Online is prepping for its first closed test, Nosgoth has entered closed...
Filed under: Betas, MMO Industry, News Items, Betawatch, Miscellaneous
[​IMG]
Yes, it's true: Infinite Crisis does not sport an infinite closed beta, as it's opening the doors on March 14th for everyone. The Elder Scrolls Online is also running another testing weekend, which everyone can freely talk about now that the NDA is no longer in place. The Mighty Quest for Epic Loot has also moved into open testing, allowing everyone to quest forcefully for loot of the most epic variety. (Presumably. It might be a farming sim, who knows.) It's also been a week of closed testing news first and foremost, though. Black Gold Online is prepping for its first closed test, Nosgoth has entered closed...
Filed under: Fantasy, Trailers, Video, Expansions, Game Mechanics, MMO Industry, News Items, Free-to-Play, Path of Exile
[​IMG]
How do you like your game trailer voiceovers? If you said creepy-with-a-side-of-demonic-possession, you'll probably dig the new Sacrifice of the Vaal spot for Path of Exile. The dark fantasy dungeon dive from Grinding Gear Games is getting a "mini-expansion" featuring Queen Atziri, secret corrupted areas, 60 unique new bosses, and a bunch of other stuff that you can see by clicking past the cut and viewing the teaser. Continue reading Here's a trailer for Path of Exile's Sacrifice of the Vaal mini-expansion
[​IMG]
Here's a trailer for Path of Exile's Sacrifice of the Vaal...
Filed under: Fantasy, Darkfall, PvP, Opinion, Some Assembly Required, Sandbox, Anniversaries
[​IMG]
Gimme five! Five years that is, in honor of Darkfall's anniversary. This week the PvP-centric sandbox celebrated its fifth year of bringing murder, mayhem, and fun to friends and foes alike in the brutal world of Agon. And while it may seem as though you could pretty much sum up the entirety of Darkfall's last 12 months in two words (Unholy Wars) and call it a day, there's actually been much more to the game than just the reboot's long-awaited release. In fact, that was only the beginning. The game has continued to expand and develop even after the initial launch of Unholy Wars, shaping it into the experience that it is today. That's precisely what we're here to toast together -- the ups and down of 52 weeks in Aventurine's hardcore sandbox. Be sure to leave your favorite memories from the past year in Agon before you go! Continue reading Some Assembly Required: An anniversary look at Darkfall's fifth year...
Filed under: Trailers, Video, Classes, Game Mechanics, New Titles, PvP, News Items, Dev Diaries, Sandbox, Crafting
[​IMG]
In Albion Online, you are what you wear, and a new developer video delves into exactly how that works. The multi-platform fantasy game touts a classless system in which players' equipped gear determines their role, putting the power to create traditional roles or experiment with new ones in the hands of the players themselves. And the number of possible armor and weapon combinations is limited only by the number of items in the game. The type of equipment is not the only form of customization in this system, either. Player-crafted spells are added to each piece of gear, further personalizing the individual items that make up each player-concocted set. Check out an early demonstration of the spellcrafting and hear more about the classless system in the video below. [Source: Sandbox Interactive press release]...
Filed under: Culture, Opinion, Roleplaying, Storyboard, Miscellaneous
[​IMG]
Roleplaying is one of those things that you know a lot about if you've done it and very little about if you haven't. That's fine; it's not as if you need to know the fine details of PvP balance if you never PvP. But there are tons of gaping holes in people's conception of what roleplaying actually entails. So what do these people use to fill in the blanks? The horror stories. The nonsense. The garbage. A bunch of things that have no real resemblance to this important portion of our hobby. All you can do to fight ignorance, of course, is provide information. So let's go ahead and look at some of the most common misconceptions I've seen about roleplaying and what the reality is behind the misconceptions. If you already know this, feel free to just pass this around to your non-roleplaying friends and family. Or just nod vigorously all the way through. Continue reading Storyboard: Six things people (falsely) believe about roleplaying
[​IMG]
Storyboard: Six things people (falsely) believe about roleplaying...
Filed under: Fantasy, Age of Conan, Game Mechanics, Patches, Previews, News Items, Free-to-Play, The Secret World, Buy-to-Play
[​IMG]
It's the end of the month, and that means it's time for The Secret World and Age of Conan's director letters. Director Joel Bylos had plenty to say about both games. Tokyo may have been pushed back slightly for The Secret World, but Bylos stresses that the net result will be a much better area that will really come alive with flavor. He also discusses the controversy around the game's Mystery Boxes, noting that the boxes are not lockboxes; they can be purchased only directly from the item store, and they contain nothing that cannot be earned in-game. Hyboria, meanwhile, is due for another pass of PvP reward balancing. The Dragon's Spine dungeons and the tradeskill...
Filed under: Fantasy, MMO Industry, New Titles, News Items, Dev Diaries, Sandbox, Camelot Unchained
[​IMG]
In the preceding installments of Camelot Unchained's three-part armor dev blog, you've seen the images Lead Concept Artist Michelle Davies and Concept Artist and Animator Sandra Pavulaan have provided on the Vikings, the Arthurians, and the Tuatha Dé Danann. Now, hear about the thought processes behind their work! This exclusive series concludes with these two artists joining Mark Jacobs to talk shop about the development of armor, ruminating on subjects like customizing armor pieces to accommodating non-human body parts and using different combinations of materials when crafting the armor. Oh, and it's got lots of early mockups to marvel at as well!...
Filed under: Sci-Fi, Trailers, Video, Classes, Game Mechanics, Previews, News Items, Transformers Universe, MOBA
[​IMG]
The first two soldiers in Transformers Universe have been revealed, along with a glimpse of how the game will actually play. Meltdown and Duststorm are the new entrants, with Meltdown representing the Autobots and Duststorm arriving with the Decepticons. Meltdown is a medical sort of 'bot, not dissimilar from Ratchet, sporting heavy weaponry along with a specialized repair beam for team support. He can repel enemies, fortify himself while attacking, and boost allies after a quick shot of repairs. By contrast, Duststorm is something of a vampiric sniper. She sports long-range weapons that can leave bombs, stun targets, or tear through shields, absorbing the energy of enemies that she demolishes. In desperate situations, she can also accelerate projectiles in close-range engagements to take out approaching foes. Check out the videos for both robots just past...
Filed under: Fantasy, Aion, Classes, Patches, News Items, Free-to-Play, Anniversaries
[​IMG]
Two years ago today, Gameforge converted Aion EU to a free-to-play game. And just like for the first anniversary, the company is offering special celebrations as well as announcing a new update coming in April. This year, however, Gameforge also includes a new infographic to show off a few interesting statistics about the game at a glance. Players who log in between now and March 5th will find XP and drop rate boosts in effect. On top of that, Daevas can look forward to the chance of acquiring additional Aion coins. Then on April 9th, update 4.5 will bring the second Engineer class specialization, the Rider, to join the current choice of Gunner. The infographic, seen below, highlights various statistics since the fantasy game went F2P, such as favorite classes and how many hours of play time have been invested in it. The game is also now playable in Spanish, Italian, Polish, and Turkish alongside English, French, and German. [Source: Gameforge press release]...