Lords of the Dead

Lords of the Dead guild message board.

Filed under: Sci-Fi, News Items, Free-to-Play, Star Wars: The Old Republic, Anniversaries
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The 20th of this month marks the two-year anniversary of Star Wars: The Old Republic, and BioWare is bestowing upon players a couple of gifts to celebrate the occasion. On December 17th, players who have an active Star Wars: The Old Republic account created on or before December 16th, 2013, will receive a pair of exclusive paint jobs (one for the Empire and one for the Republic) for their Galactic Starfighter ships plus faction-specific fireworks that players can set off for an impromptu pyrotechnics show. While all players with an active account will receive these rewards, the paint jobs can be used only if you have access to the Galactic Starfighter expansion. While subscribers gained access to the feature earlier this month, Preffered Status players will have to wait until January 14, 2014, and Free-to-Play members will gain access on February 4th, 2014. For the full details on the anniversary rewards or to sign up for an account, head over to the Star Wars: The Old Republic official site....
Filed under: Fantasy, MMO Industry, New Titles, News Items, Free-to-Play
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Remember last summer when Molten Games sent out a press release saying that it had picked up ex-Blizzard and SOE personnel as well as a substantial chunk of funding courtesy of NCsoft? Well, the company has revealed the name of its project, though not much beyond that. The concoction is called Blunderbuss, and according to 2P it is an Unreal 4-powered title that is "expected to launch with [a] free-to-play model in the summer of 2015." The genre is still unknown, though the source article says it's a "core game" designed for e-sports. What's a core game? Your guess is as good as mine, since that's basically a marketing term that could mean anything from hardcore to softcore to Andrea Corr. OK, maybe not that last one, even though MOBAs with Irish pop musician heroes should be a thing. [Thanks Zedrick!]...
Filed under: Sci-Fi, Culture, MMO Industry, Opinion, Sandbox, Stick and Rudder, Star Citizen, Buy-to-Play
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It's May 1999 and nearing midnight. My best friend and I are standing in a swollen, sweat-soaked line of humanity that snakes through a movie theater lobby, out into the overstuffed parking lot, and around back of the palatial building. Imperial stormtroopers mill through the crowd. Kids armed with plastic lightsabers duel their friends, their parents, and armies of imaginary opponents. Nerds share pizza deliveries with strangers, and the whole enterprise is steeped in an air of electric expectation more akin to a championship football game than an evening at the cinema. And then my buddy turns to me and says, "What if it sucks?" Continue reading Stick and Rudder: Star Citizen and The Phantom Menace
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Stick and Rudder: Star Citizen and The Phantom Menace originally appeared on...
Filed under: Screenshots, Video, Game Mechanics, New Titles, Opinion, Free-to-Play, Browser, Hands-On, Casual, Roleplaying, Rise and Shiny, Livestream, Sandbox
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Sometimes, this column scares me. I eventually had to learn to play the games I write about week after week ahead of time, else I could end up with a really boring, crappy or broken game that I have to suffer through for a week. Occasionally I cannot vet a game and go old-school R&S by jumping into a game without looking. If I'm lucky, I stumble across a real gem. This week, I took a chance on Eldevin, a browser-based MMO by Hunted Cow Studios (maker of Fallen Sword and other titles), and I got lucky. Really lucky. It turns out that Eldevin is a great example of good indie development. Sure, the game...
Filed under: Culture, Opinion, The Daily Grind, Miscellaneous
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That picture right up there is a perfect summation of the Orochi Group in The Secret World. Pretty much whenever you encounter them, they will have crashed, been blown up, been cut in half, been fried, or otherwise have decorated the landscape with their corpses. It's kind of hard to take the Orochi as anything other than the game's ongoing butt monkeys. But they're not alone, are they? I'm quite fond of mocking the death-prone and general ineffectual nature of Lord of the Rings Online's Grey Company, and I'm sure that there are more. Today, let's poke a bit of fun at NPC factions that are a total joke. Which ones do you like to mock, if only in your head?
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/>Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!...
Filed under: Fantasy, EverQuest, EverQuest II, Expansions, MMO Industry, Patches, Opinion, Free-to-Play, Mobile, Consoles, Events (Massively's Coverage), The Tattered Notebook, EverQuest Next, Norrathian Notebook
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Our notebook is tattered no longer! We've filled so many pages over the years that it is time to set the dog-eared, fraying sheets aside and take up a fresh new notebook with plenty of room for all the upcoming adventures. And on this fresh new slate, you will see a slightly different focus from that of its predecessor. As you may have noticed, over the past few months, The Tattered Notebook dipped into coverage of more than just EverQuest II. As of this moment, it is official: Our...
Filed under: Sci-Fi, Video, Expansions, Game Mechanics, PvE, Opinion, Hands-On, MMOFPS, Post-Apocalyptic, Livestream, Defiance, The Stream Team, Buy-to-Play
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Defiance just released a brand-new DLC called Arkbreaker, and it allows players to actively bring Arks out of the sky! Want to see how it works? Check out Beau Hindman's next stream as he jumps into the shooter to see just how many times he can get shot. Join us live at 4:00 p.m. EST! Game: Defiance Host: Beau Hindman Date: Saturday, December 7th, 2013 Time: 4:00 p.m. EST Enjoy our Steam Team video below. Continue reading The Stream Team: Arkbreaking in Defiance's DLC...
Filed under: Fantasy, Patches, PvP, Endgame, News Items, Opinion, Consoles, Final Fantasy XIV, The Mog Log, Subscription
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All right, everyone, the time is nearly upon us. Final Fantasy XIV is about to unleash its first big patch. Please remain calm and take everything slowly. If necessary, painkillers may be consumed to reduce swelling. Anti-anxiety medications are not recommended. A friend of mine noted on Twitter that the presentation for this patch reads more like an expansion than just a patch, and I have to agree. There is a lot being added to the game with this patch, more than you would expect. I haven't been playing around with it on the test server thanks to the lack of a test server, but we've still seen enough information to have some idea of what comes next. So let's talk about patch 2.1. When it finally goes live, where will you go? What will you do? How can you get the most out of Final Fantasy XIV's major drop?...
Filed under: Fantasy, Patches, PvP, Endgame, News Items, Opinion, Consoles, Final Fantasy XIV, The Mog Log, Subscription
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All right, everyone, the time is nearly upon us. Final Fantasy XIV is about to unleash its first big patch. Please remain calm and take everything slowly. If necessary, painkillers may be consumed to reduce swelling. Anti-anxiety medications are not recommended. A friend of mine noted on Twitter that the presentation for this patch reads more like an expansion than just a patch, and I have to agree. There is a lot being added to the game with this patch, more than you would expect. I haven't been playing around with it on the test server thanks to the lack of a test server, but we've still seen enough information to have some idea of what comes next. So let's talk about patch 2.1. When it finally goes live, where will you go? What will you do? How can you get the most out of Final Fantasy XIV's major drop?...
Filed under: Fantasy, Lord of the Rings Online, Opinion, Free-to-Play, The Road to Mordor, Housing
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In all of the excitement of Helm's Deep and the changes that it brought, it was pretty easy to forget that we are running out the clock on 2013 and the devs have yet to do anything about housing other than evict a lot of bums and fiddle with the chests. Remember that promise? One of Executive Producer Kate Paiz's four big initiatives for the year? Let me refresh your memory, as Paiz said in January 2013: "I am extremely pleased to say that this year we will be tackling a major revision to the Housing system." Well, bad news folks: It's not coming this year. I pinged Turbine for a comment about this, and Producer Hannah Foell responded by saying, "After some excellent feedback from the Player's Council we elected to spend more time on it and push the housing update back to next year." This is disappointing though not surprising. I've had the feeling that Turbine's been "behind" with...