Interested in Star Trek Online? Trying to decide if you want to pick up the game? Is the game fun and does it have potential to be an LotD game? I've been playing STO since Closed Beta. I've seen Cryptic fix things, break things, fix things again and then break something new. it has been two weeks since the launch and it's time to take a look at where the game stands.
Easy to level up, even casually- It took me less than ten days from Head Start to reach maximum level (currently 45 or Rear Admiral 5). In the game, each 'Rank' (Lieutenant, Lieutenant Commander, Commander, Captain and Rear Admiral) has 10 'grades' within it, each grade being the equivalent of a level. For example a Commander, Grade 5 (CDR 5) means you are level 25. I never played more than 4-5 hours per day, there were two days where I was too busy to play, and with the horrendous server crashes, disconnects and lag during the first week, my progress felt very limited. Because I played in the betas, I knew exactly what to do, where to go, etc., so my leveling has been more streamlined than most of our guys, who vary in rank from Lieutenant to Commander (except for one who was the first to reach max level- Torric). So even if you have never touched the game, it's fast and easy to level up.
Episode Content- This is probably the first MMO where I have been immersed in the story. I read every dialog box and really felt like each was a genuine Star Trek episode. The Cryptic writers have done a fantastic job with the story. While episodes are only part of the leveling process, they are certainly the most fun, and the most well done.
Ships and Ship Combat- Most of the ship designs... [Read More]
It is a new year, and LotD is still going in Aion. The guild has undergone some personnel and leadership changes, and is working well with our alliance towards server domination. There is no doubt on Marachutan that the top ranked Asmodian guilds run the show. Elyos has been owned so bad, they are begging to know when server transfers begin. The smell of forum trolls crying 24/7 is music to our ears.
Our guild groups are running organized PVP and PVE, and here's a couple of screenshots of LotD groups laying some smackdowns in Dredgion.
Yes bitches, you got farmed.
Here's us pwning the #4 ranked Elyos guild.
Aion has been fun, but it is starting to suffer from some of the same issues that brought down Warhammer. Specifically, things like boring grind, rapidly dropping player populations, and the collapse of the opposing realm have really begun to affect the fun factor. LotD leadership will be evaluating our Aion status in the near future, and making a decision on how long we're willing to wait for things to improve before we decide to move on to something else.
The LotD Aion chapter has passed the 60 day mark and is closing in on endgame. We already have 8 members at level 50, and the majority of the guild has reached 40+. The grind has been steep, but we are on target to have the majority of the guild at level 50 in the next 30-60 days. To take a break from the grind, members participate in nightly PVP events, weekly PVE events, and occasional world boss kills.
Despite our focus on leveling, LotD is currently the 4th ranked Asmodian guild on the server. As more of our members reach endgame and we shift our focus to PVP, we expect our ranking to improve dramatically.
LotD is working with our friends in Vendetta along with the other top 12 Asmodian guilds to become the dominant faction on the server. The Elyos guilds are already infighting and crying because of their repeated defeats and we expect things to only get worse for them.
The guild is continuing to recruit players and get them integrated quickly into LotD. We have openings for most classes and welcome all LotD members and friends who may be interested in joining the chapter. The fun in Aion is just beginning.
Lords of the Dead set the War Machine Rolling in Aion!
As we approach the 60-day mark since the launch of Aion, our success continues to grow as LotD became the first Asmodian legion (and possibly server-wide first) to take and hold 3 Fortresses simultaneously. With the support and assistance of our alliance, we look forward to building upon these early successes and expect nothing less than complete domination of Marchutan.
The NA-1 Darkfall Online server has now been going for close to four (4) months. As you can see on the above map, the Lords of the Dead have held its original three holdings this entire time in what almost everyone considers the strongest alliance on the server - Cairnivores. Since the departure of Sinister's core leaders due to a loss, we have led and kept the alliance moving forward with the help of other allied leaders. The Cairnivore alliance (Sin, Grief, LoD, Vengeance, CotP- Apollo has left us) has been supported and supported the DFwA alliance (WMD & friends) during sieges with wins at every turn. Between the two alliances we own most of the south half of the world. The alliance looks stronger than ever with our new incoming transfers and things should be heating up all over the world soon. If you haven't tried Darkfall Online, now is the time with the population increased. This game is the best PvP game I personally have ever seen and if you haven't tried it yet and you like PvP then you've made a big mistake.
NOTE: EU-1 Characters can be transfered to NA-1 for Free now "without" purchasing a new NA-1 account. Simply go to the Online Store, purchase the Free Transfer, set up your billing cycle & subscription (now there's a ~$10/mon option), and we'll get you to one of our three holdings. Welcome back EU players, way worth the $10-13 total !
Thanks to Aesir & Lost Minions for the map.
Our efforts in Darkfall have been going unbelievably well, winning all but one siege so far in the alliance (LotD is undefeated), defending on all fronts, and doing well in roaming PvP daily outside of the epic large scale battles. LotD also has several scheduled events to attend each week to keep us busy killing and PvPing.
Darkfall is an amazing PvP sandbox game. However it has a pretty large barrier to entry for new players and somewhat difficult learning curve. The UI is non-intuitive at times and the game can be extremely cut-throat with a full loot system. If you die you can lose everything on you like in UO. If you don't have someone you know in the game to help and group with in your first weeks or even days of play, it's easy to be frustrated and leave the game before you are able to enjoy the experience it brings with large scale sieges, raids, naval battle, water, artillery, warhulks (land vehicles), and powerful mounted combat.
With that in mind, Lords of the Dead has taken the lead, along with Black Shields and several other guilds/clans in Darkfall, to create a guild called "New" located in the city of Hammerdale. The basic concept is NEW members have access to the clan and built city for 30 days. NEW is located by great starter area PvE, has free voice chat with Mumble, and several experienced Counselors that will provide not only gear, but instruction on basic game mechanics, pvp concepts, dueling, outings, events, and character building advice. Elite players from all over the world come and go helping new players on a daily basis too and showing off their talent.