Lords of the Dead

Lords of the Dead guild message board.

The latest video developer diary is out for Sea of Thieves. This time, the Inn-Side Story takes a look at the development of the game's "hot" new zone, The Devil's Roar. Jon McFarlane sits down with Senior Designer Shelley Preston and Senior Software Engineer Chris Marlow to talk about anything touching on the fiery new location. [​IMG] [​IMG] [​IMG] [​IMG] Continue reading...
[​IMG] Saturday night, the folks at Intrepid Studios lifted the NDA on the Ashes of Creation alpha for a few hours, allowing streamers to broadcast live footage of the game for the first time. Most of the videos released showcase the battle royale mode that has been implemented for the sake of testing connectivity, combat, and […] Continue reading...
When Worlds Adrift first launched into EA, many in the community couldn't get past the initial stage of the game due to rampant PvP. When the community cried foul, the team said that this type of gameplay was one of their core pillars and that things wouldn't be changing any time soon. However, in a new video podcast simply called "WE WERE WRONG", the team backtracks on that "pillar" and that holding "back PvE and PvP for so long" was a bad decision. [​IMG] [​IMG] [​IMG] [​IMG] Continue reading...
When Worlds Adrift first launched into EA, many in the community couldn't get past the initial stage of the game due to rampant PvP. When the community cried foul, the team said that this type of gameplay was one of their core pillars and that things wouldn't be changing any time soon. However, in a new video podcast simply called "WE WERE WRONG", the team backtracks on that "pillar" and that holding "back PvE and PvP for so long" was a bad decision. [​IMG] [​IMG] [​IMG] [​IMG] Continue reading...
[​IMG] When was the last time you heard an MMO studio outright admit it was wrong? It’s pretty rare, for sure. Bossa Studios says as much in referring to Worlds Adrift’s original PvP-only setup: “We realised how WRONG we were to hold back PVE and PVP for so long!” the studio’s latest podcast says. MMO players […] Continue reading...
[​IMG] The latest Path of Exile league, Delve, is halfway done, and new things are on the horizon, so the folks at Grinding Gear Games stopped by the official forums recently to give players an update on what to expect in the near future. The post says that following last week’s patch 3.4.3e, “most of [the] […] Continue reading...
[​IMG] You might not think that Seoul is the most happening place for Halloween celebrations, but Closers knows that Halloween is something you carry in your heart. And in your clothing when you unlock the rewards awaiting you for taking part in the spooky new Halloween-themed stage, which earns you Medium and Large Pumpkins to craft […] Continue reading...
[​IMG] The official launch of Bless Online is a week away, and Neowiz has announced it is going to be replacing the game’s Founder’s Packs with new launch DLC packs for players to purchase. Founder’s Packs will be officially unavailable for purchase at 1:00 p.m. EDT on October 23rd, and the new Novice Pack, Warlord Pack, […] Continue reading...
[​IMG] It’s time for a shifting of the guard within Heroes of the Storm‘s development staff, as game director Alan Dabiri announced that he is leaving the game and moving on to other opportunities. On the bright side for those who have enjoyed Dabiri’s work, it’s a matter of shifting roles rather than an outright departure, […] Continue reading...
When the Festival of the Lost in-game event begins in Destiny 2, players will be able to don masks to "laugh in the face of adversity" even knowing that "there's always something scary lurking just out of sight". [​IMG] [​IMG] [​IMG] [​IMG] Continue reading...