Lords of the Dead

Lords of the Dead guild message board.

Filed under: Betas, Fantasy, Previews, News Items, Sandbox, Crowdfunding
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Does Shards Online sound interesting to you? Well, then, why not play it? Starting at 4:00 p.m. EDT today and running through the weekend, anyone can download the game's current client and jump in on the pre-alpha servers for free. Moreover, anyone can just as freely discuss what they see in the game, with no NDA in place (not that having one would make much of a difference here, obviously). The only caveat is that this is a pre-alpha preview, which means that the version of the game that you'll be seeing is still in a very rough and unfinished state. But if you've been curious about the game's Kickstarter campaign but reluctant to donate without seeing the game in action, here's your chance to get in the game and find out more for yourself. We'll also be streaming from inside the game on Saturday, if you'd like to watch but don't have the time to jump in yourself....
Filed under: Fantasy, Patches, News Items, Consoles, Final Fantasy XIV, Subscription
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Final Fantasy XIV is going to have a big week at E3 next week. That's not speculation; Naoki Yoshida is running two live letters from the show floor, and players have been promised big announcements. But a big patch has just dropped for the game, and patch 2.28 brings plenty for players to enjoy all by itself. The promise of more in the near future is just icing on the cake. Owners of Animus weapons can now continue advancing their weapons to Novus incarnations, with larger Mythology tomestone rewards making the road to Animus a bit less onerous. The patch also includes the new sightseeing log, challenging players to find the scenic vistas across Eorzea. It also improves the existing posing system, with new poses for each race and a memory of what pose you were in when you move. You can read through the full patch notes to get an idea of everything contained therein, and...
Filed under: Historical, Trailers, Video, Previews, News Items, War, Free-to-Play, World of Warships
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Between World of Warplanes and World of Tanks, Wargaming.net has your need for mechanized warfare covered. Almost, anyway. Sure, you can shoot at other planes and other tanks, but how are you going to also blow up a whole lot of boats? You can't... until World of Warships comes out, anyway. Then you can blow up war machines pretty much anywhere you want. So when is it coming out? That's still something of a secret, but it's obvious that World of Warships is the next game to get a big push from the studio, starting with this year's E3 trailer embedded just past the break. While the trailer doesn't include any in-game footage, it does give you a clear picture of what you'll be doing in the game -- shooting at boats from other boats. Actually, you probably could have guessed that one without the trailer....
Filed under: Betas, Sci-Fi, Video, Game Mechanics, MMO Industry, New Titles, PvP, News Items, PvE, Sandbox, Crowdfunding, Star Citizen, Buy-to-Play
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Cloud Imperium has had a busy couple of days, what with launching Star Citizen's long-awaited Arena Commander and all. Last night the firm also released its latest monthly studio report wherein CIG's development teams share their progress reports for the past 30 days. The devs also published a mouse-and-keyboard based flight tutorial for the new dogfighting module. You can view that after the cut. Continue reading Star Citizen's monthly report, AC tutorial vid released...
Filed under: Fantasy, Trailers, Video, MMO Industry, New Titles, News Items, Skyforge
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There's a new Skyforge trailer making the rounds, and it's worth a look-see if you're interested in the new fantasy MMO from Obsidian and the Allods Team. There's a bit of lore, a bit of combat footage, and of course the high production values we've seen in previous clips. Click past the cut to see for yourself. Continue reading Skyforge's world trailer sure is pretty
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Skyforge's world trailer sure is pretty originally appeared on Massively on Thu, 05 Jun 2014 11:00:00 EST. Please see our terms for use of feeds. Permalink |...
Filed under: Sci-Fi, EVE Online, MMO Industry, News Items, DUST 514, Sandbox
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According to Polygon, CCP is currently undergoing a "gigantic cut" in its Reykjavik offices. The EVE Online developer confirmed that 49 people are being let go. "As part of our strategy to focus on the EVE Universe, today CCP conducted a restructuring that resulted in the layoff of 49 people in our publishing organization," the firm said. "Though it is hard to say goodbye to our friends and family, this action concludes the process we started several months ago. CCP has provided severance packages and job placement assistance for those affected. Development teams and plans for EVE Online, EVE: Valkyrie, DUST 514, and Project Legion are not impacted by the restructuring."
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CCP lays off 49 at Reykjavik office originally appeared on Massively on Thu, 05 Jun 2014 10:30:00 EST. Please see our...
Filed under: Culture, Game Mechanics, MMO Industry, Opinion, The Daily Grind
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Massively commenter grandmoffdaryl came up with this interesting nugget last weekend. "The MMO generation is in the 'I'm busy' part of life right now with jobs and kids," he wrote. "Just wait to see what happens when the MMO generation reaches retirement age: the rebirth of the time-consuming MMO." What do you think, Massively readers? Do you see deeper, more involving virtual worlds coming back into vogue at some point in the future, or do you think the genre will continue its move toward casual and more accessible designs?
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/>Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!
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The Daily Grind: Will you play time-consuming MMOs when you retire? originally appeared on...
Filed under: Sci-Fi, Culture, MMO Industry, News Items, Dev Diaries, Crowdfunding, Steampunk, Buy-to-Play
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Launching an online multiplayer game is challenging in the best of conditions. Try launching one in the midst of a natural disaster, though. That's what Guns of Icarus developer Muse faced in October of 2012 as Hurricane Sandy battered the northeastern United States and left New Yorkers -- including Muse staffers -- without power and internet for weeks. Muse CEO Howard Tsao tells the full story in the fourth part of his Guns of Icarus post-mortem, which Gamasutra published this morning.
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Guns of Icarus dev blog talks player feedback, Hurricane Sandy originally appeared on Massively on Wed, 04 Jun 2014 19:00:00 EST. Please see our...
Filed under: MMO Industry, New Titles, Opinion, Leaderboard
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Now that WildStar and The Elder Scrolls Online have well and truly launched, it's time to readjust our priorities when it comes to anticipating MMOs. There are still quite a few interesting games in the pipeline including ArcheAge, EverQuest Next, The Repopulation, Star Citizen, Elite: Dangerous, and others that I'm probably forgetting. What say you, Massively readers? What game is now at the top of your most wanted list?
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/>Ever wish that you could put to rest a long-standing MMO debate once and for all? Then welcome to the battle royal of Massively's Leaderboard, where two sides enter the pit o' judgment -- and only one leaves. Vote to make your opinion known, and see whether your choice tops the Leaderboard!...
Filed under: Sci-Fi, New Titles, Opinion, Hands-On, Choose My Adventure, WildStar, Subscription
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The month of June is all about WIldStar as the game has officially launched this week and I'm playing the heck out of it for Choose my Adventure. This last weekend saw the headstart, so I was able to jump in a little early and play around with some alts before making the character you've chosen for me. Speaking of which, let's get right to the introductions, shall we? Continue reading Choose my Adventure: Dipping my toes into WildStar
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Choose my Adventure: Dipping my toes into WildStar originally appeared on Massively on Wed, 04 Jun 2014 13:00:00 EST. Please see our terms for use of feeds....