Lords of the Dead

Lords of the Dead guild message board.

Filed under: Culture, MMO Industry, News Items, Miscellaneous
[​IMG]
Researchers from Sweden's Karlstad University and University of Gothenburg have found that MMOs might just improve your language skills. The scientists subjected a group of Swedish students aged 10 and 11 to English language tests to examine the relationship of digital games and English ability, gender, and learning motivation. They found that regularly playing online games and MMOs in particular correlates with having a stronger English vocabulary. Yay us! They also found differences between the genders, though the paper's abstract attributes that to its male subjects' heavier gaming schedules vs. its female subjects' preference for social media activities. I can't be alone in having MMO guildies whose first language isn't English, and having seen their language skills improve dramatically over the years the more they type and interact with native speakers, I bet I'm not alone in not being surprised, either.
[​IMG]
Study suggests MMOs boost English skills originally appeared on Massively on Fri, 29 Aug 2014 17:00:00...
Filed under: Sci-Fi, Video, Game Mechanics, Previews, PvP, News Items, Free-to-Play, PlanetSide 2
[​IMG]
SOE has today revealed the Valkyrie, the first new vehicle added to PlanetSide 2 since last year. What's the Valkyrie?
Packed with a front-facing turret for up-close-and-personal air support, the Valkyrie is a fast-attack gunship that serves as a nimble transport for up to six soldiers (pilot, forward gunner and four rumble seat passengers). Whether it is flying over the dense swamplands of Hossin or through the narrow canyons of Indar, this fast-moving versatile aircraft is sure to change the war on Auraxis.​
In the making-of video below, Senior Art Director Tramell Isaac explains the process by which the developers conceptualize and then "jazz up" ship models. Continue reading PlanetSide 2 reveals its newest vehicle, the Valkyrie...
Filed under: Betas, Fantasy, Business Models, MMO Industry, News Items, Livestream, Sandbox, Crowdfunding, Camelot Unchained
[​IMG]/>
On Twitter and during a Twitch broadcast yesterday, Camelot Unchained developers announced that the alpha test for the crowdfunded RvR MMO has been broken into three phases and delayed, which will result in a similar delay for beta and launch. Originally planned to begin this month, the third phase of alpha has been postponed until February of next year; devs cited insufficient programmers as the main culprit, though that's a problem they say they've rectified now. Backers will have limited access to alphas 1 and 2, though dates for these have not yet been set. In a post announcing the new Camelot Unchained website today, Mark Jacobs apologized for the alpha's delay, writing, "I want to...
Filed under: Betas, Sci-Fi, Game Mechanics, MMO Industry, New Titles, News Items, PvE, Sandbox, Elite: Dangerous, Buy-to-Play
[​IMG]
Itching for the latest Elite: Dangerous news? Newsletter #38's got it in the form of blurbs about ship weathering, the Ocellus starport, and Frontier's plans to expand the space sim sandbox's mission framework. "We plan to build this out as we move through the beta to release and beyond, with escort missions, assassination missions, tail-and-report missions, group missions, policing duties, in addition to guns-blazing mercenary assignments," the firm says. [Thanks Cotic!]
[​IMG]
Elite's latest newsletter talks upcoming mission additions and more originally appeared on Massively on Fri, 29 Aug 2014 14:00:00 EST. Please see our terms...
Filed under: Sci-Fi, Game Mechanics, MMO Industry, Patches, News Items, Free-to-Play, Steampunk, Black Gold
[​IMG]
Earlier this week Snail announced that Black Gold's first major update would debut on September 10th. As of this morning the firm has changed its mind, according to a press release that says Campaign of Ashes will instead release a week prior on September 3rd. The update features a new skill surge system, new high-level gear, new battle carriers, and more.
[​IMG]
Black Gold's Campaign of Ashes arriving a week early originally appeared on Massively on Fri, 29 Aug 2014 13:00:00 EST. Please see our terms for use of feeds. Permalink |...
Filed under: Fantasy, Bugs, Game Mechanics, Guilds, MMO Industry, Patches, PvE, Opinion, Dungeons, The Elder Scrolls Online, Subscription, Tamriel Infinium
[​IMG]
Today seems as good a time as any to mention returning to Elder Scrolls Online. I'm not talking personally, mind you, as I've been playing pretty consistently since early access. The winds of MMO change are doing their thing, though, and I'm seeing a bunch of thinking-about-returning-but-have-some-questions threads at my usual ESO forum hangouts. Maybe this is due to all the fail trolls glomping onto WildStar while eyeing the fast-approaching North American version of ArcheAge. Or maybe it's because ZeniMax has added quite a bit of post-launch tastiness to...
Filed under: Betas, Real-Life, Trailers, Video, MMO Industry, New Titles, News Items, Free-to-Play, Races
[​IMG]
World of Speed's latest trailer takes you on a tour of London alongside a pair of World Rally Championship stalwarts. The Subaru Impreza WRX STi and the Mitsubishi Lancer Evolution X are the stars of this show, which lasts for a little over a minute. Slightly Mad Studios will kick off the F2P racing MMO's closed beta sometime in Q4 2014. Continue reading World of Speed's latest trailer pits Lancer Evolution vs. Impreza WRX
[​IMG]
World of Speed's latest trailer pits Lancer Evolution vs. Impreza WRX originally appeared on...
Filed under: Fantasy, Economy, New Titles, News Items, Dev Diaries, Sandbox, Crafting, Pathfinder Online
[​IMG]
Although players in Pathfinder Online's Alpha 7 run will earn 5,000 XP per hour (in order to help them test more things), the latest devblog warns that things will get decidedly harder once gameplay starts after Early Enrollment. At that point players will face a "cold start," beginning the game with only simple peasant clothes, a club, and 1,000 XP to spend on initial feats. Everything else, from feats to gear to cash, will grow from that. The devblog also details the player-driven economy; by design, nearly everything characters use will be player-crafted. Mobs will drop only starter equipment, coin, salvage, or -- the rarest and most valuable -- recipes. Players can only upgrade gear past the starter level through crafting, and gear can be crafted with certain key words that add bonuses when combined with specific slotted feats. For full details, and a look at what Pathfinder devs are doing at PAX Prime, check out the official site....
Filed under: Betas, Sci-Fi, Galleries, Screenshots, Business Models, Game Mechanics, Patches, PvP, News Items, Free-to-Play
[​IMG]
Sci-fi space sim MMO Star Conflict has today announced its official launch date: September 4th. The EVE-like soft-launched as an open beta title on Steam last year; this formal release will include a special invasion mode still currently in closed beta. What's invasion mode?
Invasion Mode features an underlying story in which an alien race that disappeared into another dimension of space and time has now returned to invade and conquer. Players must team up in parties of four to explore the new 'Open Space' area and combine forces as they take on new quests and engage in PvP and PvE battles. These new activities provide new loot, which players can use to construct unique armament options and protection for their spaceships.​
While the game is ostensibly free-to-play, it offers half a dozen purchaseable DLC packs running from $19.99...
Filed under: Fantasy, Previews, News Items, Free-to-Play, MOBA
[​IMG]
Looking forward to exploring the maps in Heroes of the Storm? The good news is that you can do so right now, even if you aren't currently in the test pool. The game's interactive battleground maps are now available, showing off the fields of battle and allowing you to zoom in or out, highlight important points, and scroll around to see all of the neat stuff that's there to be seen. Each of the maps has numerous different mechanics as well as additional routes for players to take, including aboveground and underground routes or enemies that spawn during the night. The page outlines how all five maps will work and should help players start plotting strategies even without getting your hands on the game. If you feel like a bit of surveying, go check out the maps now.
[​IMG]
Heroes of the Storm launches interactive battleground page originally appeared on Massively on Thu, 28 Aug 2014 18:00:00 EST. Please see our...