Lords of the Dead

Lords of the Dead guild message board.

[​IMG] Were you too busy gaming this week to pay attention to MMO news? Get caught up every Sunday evening with Massively Overpowered’s Week in Review! Trion confirmed this week that it is indeed porting Korean MMOARPG Devilian Online to the west as Devilian. In a welcome letter posted to the community, the head devs asserted that the game deserves the MMO label, talking [...] Massively Overpowered. Click here to see our terms for use of feeds. Continue reading...
[​IMG] Immersion. That’s not a word you often hear associated with lobby-based PvP games. But in the case of World of Warships, the third title in Wargaming’s WWII-era trilogy, it’s more than just fitting; it’s defining. Although not a battle simulation, WoWS offers a genuinely immersive experience thanks to the historical authenticity and the level of detail in both the audio [...] Massively Overpowered. Click here to see our terms for use of feeds. Continue reading...
[​IMG] The picture of WildStar’s future is slowly starting to emerge from the haze with continuing discussion from Carbine Studios about this fall’s business model shift and major game changes. Last Friday’s studio livestream saw the devs spending nearly the entire time talking about free-to-play and what players can expect when it hits. Among the topics included the always-on sprint, how [...] Massively Overpowered. Click here to see our terms for use of feeds. Continue reading...
[​IMG] Hot on the heels of last week’s Star Marine delay update comes a new monthly report from Star Citizen chairman Chris Roberts. As per usual, the report is a lengthy look inside each of Cloud Imperium’s worldwide studios as they work to fit all of the different pieces of Star Citizen’s sprawling space sandbox gameplay into a cohesive whole. New this [...] Massively Overpowered. Click here to see our terms for use of feeds. Continue reading...
[​IMG] The MMO genre has immense sticking power in terms of tenure, staying relevant to players for decades despite such fluid and rapid development in the larger gaming industry and particularly in relation to online gaming. With such an extensive back catalogue of games in the genre, it’s not surprising to see so many recycled mechanics being employed in new releases [...] Massively Overpowered. Click here to see our terms for use of feeds. Continue reading...
[​IMG]
VaragtP Studios has announced the release of its retro-inspired RPG, Loot Hero DX, on Steam. This is the second game in a series that began in 2014 with the original Loot Hero. Developers call it an RPG grind-fest with progressively harder enemies standing in the way but with great reward for the risk. [​IMG] [​IMG] [​IMG] [​IMG] Continue reading...
[​IMG]
The Pathfinder Online site has been updated with a new blog post to tell players about the new mule system. Players can craft saddlebags to get their first mule that begins with a relatively small inventory and encumbrance level, but one that can be increased over time. Mules attacked by other players are considered an attack on the player. Mules reaching 0 HP will sit down and be free for the taking. Player death also frees the mule that can then be claimed by any other player in the area. [​IMG] [​IMG] [​IMG] [​IMG] Continue reading...
[​IMG]
The latest Shroud of the Avatar newsletter has hit the airwaves and it contains tons of great information as usual. Players interested in finding out more about the lore behind Port Phoenix should visit the game site to educate themselves. [​IMG] [​IMG] [​IMG] [​IMG] Continue reading...
[​IMG]
To label Lost Dimension as either a traditional or modern JRPG would be a misnomer. Atlus' newest PS3/Vita game shares a lot of the same tropes that we've come to expect from conventional Japanese roleplaying games, with a fresh approach to gameplay and world design that has the potential to pique your interest from the get-go. [​IMG] [​IMG] [​IMG] [​IMG] Continue reading...
[​IMG] When you construct your buildings out of pixels and polygons, you don’t necessarily have to worry about what’s physically possible and what isn’t, just what looks interesting and believable. I always check out the structures that developers come up with because there are always artistic architectural details that often go unnoticed. Reader Zepheera saw something special in this Dungeons and [...] Massively Overpowered. Click here to see our terms for use of feeds. Continue reading...