Lords of the Dead

Lords of the Dead guild message board.

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Turbine has announced that maintenance on Dungeons & Dragons Online servers is complete and that the Reign of Elemental Evil is now live. Don't forget that Wil Wheaton will be "hosting" players as they progress through the new content. To celebrate the release, the DDO team has released a brand new trailer. Check it out! [​IMG] [​IMG] [​IMG] [​IMG] Continue reading...
[​IMG]GamersFirst has posted a brief blurb on the heels of last Thursday’s APB Reloaded patch. The devs are responding to player feedback and, more specifically, complaints about “exploits and obvious balance issues” that will be addressed in tomorrow’s patch. Car surfing is being removed from APB’s Easter event, and players will be given an invulnerability buff and a 10-second speed [...] Continue reading...
[​IMG]Since April 1st was this past week, there were plenty of laughs, groans, and gotcha moments here at Massively Overpowered. The podcast crew talks about their favorite MMO pranks as well as the significant events of the week, including an Xbox One launch, the end of expansions for one long-running game, and the supposed true story behind the New Game [...] Continue reading...
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Neverwinter players have a lot to look forward to with today's release of the Elemental Evil module. The Paladin class enters the game along with DnD darlings, Minsc and Boo, who will shepherd players through the new content. The update also brings along a level cap increase to 70 and brand new quests, feats and new class feature powers and more. [​IMG] [​IMG] [​IMG] [​IMG] Continue reading...
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The Skyforge team has taken to the official blog to lay out some of the underlying philosophy behind the game's monetization. Of most particular note is the inclusion of weekly caps on certain progression "currency" that should allay fears that characters can "buy their way" up to level cap. In addition, while players can accelerate their progress, they gain no advantage over others of a similar level. [​IMG] [​IMG] [​IMG] [​IMG] Continue reading...
[​IMG]You can argue all you want over the definition of pay-to-win, but no one really likes the idea of a free-to-play game in which players can just buy the tools to be better than another player. Skyforge is currently in open beta in Russia, and players have noticed that you can simply buy credits for real money, allowing you to [...] Continue reading...
[​IMG]If you’ve missed out on grouping with the MassivelyOP Minions because of time zones, today is your lucky day! MJ is introducing a European version of EverQuest Two-sday to allow those across the pond a chance to get in on the Norrathian adventures. Now you, too, can experience frolicking across the continents and delving into the many dungeons all while [...] Continue reading...
[​IMG]Crowfall‘s siege mechanics are on display today in a new video highlighting the Artcraft Entertainment‘s current plans for taking on player-controlled cities. The video is embedded just past the break and focuses on the idea that players aren’t just limited to hunkering down or attacking; in fact, there are reasons for defenders to venture outside, ways for attackers to deceive [...] Continue reading...
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The Crowfall team has released a new, interesting video to show off an essential component of the game that they call the Bloodstone Campaign ruleset. Building and defending cities is an integral part of the core PvP game play that Crowfall embodies. Players can attack, though they may run into roving defenders aimed at cutting off the attack before it happens. Check out the concept video to see it in action. [​IMG] [​IMG] [​IMG] [​IMG] Continue reading...
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EverQuest II players who want to assist the Daybreak Game Studio developers with testing Rum Cellar can now take part can now do so thanks to the beta going live. Players will need to download the full download via the beta patcher as the streaming download seems to be glitching according to a post on the EQII forum. [​IMG] [​IMG] [​IMG] [​IMG] Continue reading...