Lords of the Dead

Lords of the Dead guild message board.

Filed under: Horror, Real-Life, Game Mechanics, Opinion, The Secret World, Guides, Chaos Theory, Player-Generated Content, Buy-to-Play
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Do you use mods in The Secret World? This was a question I have actually asked friends and colleagues as the idea of corralling the best and most useful mods bounced around in my head for a while. The irony in that inquiry is that I, personally, do not use any addons for TSW; in fact, I tend not to use them for most any game. But I do hear people swear by them, so I thought finding the best ones used throughout the community would be a helpful service. And then I set the idea aside. You know how it is -- other things jump in the way or catch your attention screaming, "Look at me! Look at me!" So helpful mods have been on the back burner, bumped in favor of other more timely matters. And then suddenly it was the timely issue. You see, once I started trying to run scenarios, one...
Filed under: Sci-Fi, PvP, News Items, War, Free-to-Play, Post-Apocalyptic, MechWarrior Online
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MechWarrior Online's implementation of clan warfare is scheduled for Soon TM, and Piranha Games is celebrating by making clan mechs available for pre-order in the form of special bundles. Each bundle includes one or more clan mechs with variants, XP boosts, and other exclusive items. Piranha also unveiled the Gold Khan collection of mechs, which have gold skin and are priced to match at $500 each. Non-gold variants of the mechs will be available for in-game currency at a later date. According to the official collection website, pre-ordering ensures you receive the collection by June 17th. [Source: Piranha Games press release]
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MechWarrior Online's clan warfare bundles now available for pre-order originally appeared on Massively on Mon, 16...
Filed under: Betas, Sci-Fi, Game Mechanics, Opinion, WildStar, The Nexus Telegraph, Subscription, Buy-to-Play
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As you probably saw last Thursday, the 1-15 beta experience in WildStar had its NDA lifted for us schlubs in the press, allowing us to chatter on quite a bit about the game. We've seen articles discussing the early levels, we've seen streams, and we've been treated to a surfeit of information on the game in its current beta state. I talked about all of that, and I want to talk about it some more because I am really excited about it. After playing the game through to 15, I've got a lot of stuff to look forward to as well as some definite criticisms. So above and beyond what I've already said, I want to talk some more about WildStar's beta. Continue reading The Nexus Telegraph: Talking a bit about WildStar's beta...
Filed under: Historical, Game Mechanics, MMO Industry, News Items, Miscellaneous, Crowdfunding
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Maybe you're not quite the target market for Ever, Jane. You may not like the works of Jane Austen, for example; that would be a major deterrent. But according to project head Judy L. Tyrer, one of the major areas she wants to target is the women's market, which she feels is neglected by companies as a whole. She feels that one of the major failings of game companies is failing to realize how large the game market is for women. Tyrer goes into more depth about the game's mechanics, noting that what appealed to her as a designer was the rigid stratification of social classes in Austen's work. Social movement is a major element of the gameplay, with most of players' time devoted to attending balls and gossiping about one another. No word on endgame raids against Mister Darcy or whether or not wit will be seen as an overpowered stat....
Filed under: Fantasy, Classes, News Items, Mobile
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While it didn't impress too much in the beginning, Avabel Online is hoping its latest major content update changes a few minds. A mobile 3-D action game available on both Android and iOS smartphones, Avabel Online offers both PvE content and PvP. The newest update adds six advanced classes (each with four new skills) to the 12 already available. Additionally, characters can now equip items in their left hands, from daggers to guns to fist weapons. Players can also roam new maps. See what's in store in the trailer below. You can try the game and try it out for yourself by visiting Apple's AppStore, Google Play, or Amazon. [Source: ASOBIMO, Inc press release] Continue reading Smartphone MMO Avabel Online releases new content...
Filed under: Betas, Super-hero, Trailers, Video, Classes, New Titles, PvP, News Items, Free-to-Play, MMORTS, Infinite Crisis
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While full of plenty of superheroes to play, Infinite Crisis has not forgotten about the sidekicks that fight alongside them. The latest playable hero to join the MOBA's roster is none other than Robin, based on Time Drake. Cast as (what else) a melee support role, Robin benefits his team with skills such as This Guy, Bo Master, and Dynamic Duo, each skill offering various team buffs and enemy debuffs. Robin's ultimate, Emergent Leader, combines AoE damage with team buffs. Gather some hints and tips for utilizing Robin in the reveal trailer below. Folks interested in playing Robin -- or any of the other heroes -- for themselves, can sign up for closed beta on the official site. [Source: Turbine press release]...
Filed under: Betas, Fantasy, MMO Industry, New Titles, News Items, Free-to-Play, Browser
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If smooth graphics have lost their luster and you yearn for the days of yore with pronounced pixels, you should take a look at Magic Barrage, developed by Gameguyz. The new free-to-play browser game will open its beta doors tomorrow, December 17th at 10:00 a.m EST, and invites all those who want to re-experience the 8-bit, early 90s console game feel of classic dungeon crawlers merged with bullet hell games to jump in. Though retro, Magic Barrage still offers plenty of standard MMO features like guilds, crafting, PvP, and pets. To play, simply sign up on the official site. [Source: R2Games press release]
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R2Games goes retro with Magic Barrage originally appeared on Massively on Mon, 16 Dec 2013 11:00:00 EST. Please see our terms for use of feeds....
Filed under: Fantasy, Trailers, Video, Patches, News Items, ArcheAge, Sandbox, Dungeons
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Only teased before, XLGAMES has now confirmed that the library dungeon will be part of ArcheAge Korea's 1.0 update coming in January. Filled with unique new mobs, this dungeon contains four themed areas, each with its own levels. The update also introduces a new NPC antagonist, an Elf wizard. Additionally, 1.0 brings changes to how players earn Labor points, adding the ability for free-to-play players to earn the points while online. Quietly peek through the library in the trailer below, then check out more images of the different levels and new mobs at MMO Culture. Continue reading ArcheAge Korea trailer confirms library dungeon...
Filed under: Fantasy, Culture, Economy, Patches, Opinion, Consoles, Final Fantasy XIV, The Mog Log, Housing, Subscription
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This past Saturday morning, Final Fantasy XIV announced free company housing prices in its patch notes for 2.1. These prices did not explicitly include an upturned middle finger and looping sounds of laughter, but they may as well have. This was not a positive move by Square-Enix. With the patch scheduled for release on Tuesday, players had an enormous part of their enjoyment kneecapped immediately and almost arbitrarily. One of the major features of this patch that has been announced and discussed repeatedly is housing, and nearly every free company I spoke with said that this announcement more or less killed any dream of having housing accessible to the players on my server. And they're not the only ones. To say that this has been disheartening is an understatement. Final Fantasy XIV has had an immensely...
Filed under: Fantasy, News Items, Mythos, Free-to-Play, Sunsets
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T3Fun, publisher of the free-to-play fantasy title Mythos Global, has announced that the game will be shutting down on January 22nd of next year. As a result, the in-game cash shop will be shut down during maintenance on December 18th, and the post notes that "A Compensation Model is currently at work mainly for users who made recent purchases." Game shutdowns are rarely fun for those involved, but Mythos has certainly had a rocky history of constant death and resurrection, so this might be just another turn of the wheel. In any case, Mythos will be around for a bit longer, so fans can jump in for one last hurrah before the game goes dark. You can check out the full shutdown announcement at the Mythos official site. [Thanks to Mehighlow for the tip!]...