Lords of the Dead

Lords of the Dead guild message board.

Filed under: Sci-Fi, Expansions, Game Mechanics, MMO Industry, PvP, News Items, PvE, Star Wars: The Old Republic
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BioWare community manager Eric Musco has published a "one stop shop" post that details what's happening to Star Wars: The Old Republic's commendations in the forthcoming Shadow of Revan expansion. In a nutshell, all basic, classic, planetary, elite, and ultimate comms will be converted to basic commendations. The classic and planetary types are going away completely, while warzone and ranked warzone comms will remain as they are now. There are more details -- including bits about the basic conversion rates -- on the official SWTOR forums.
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BioWare explains SWTOR's commendation...
Filed under: Betas, Fantasy, Trailers, Video, Previews, News Items
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The second beta test for Bless Online is coming next month, and the game is currently looking for more testers. Before you throw your hat into the ring, however, keep in mind that testers need to have both a Korean PMANG account and the ability to confirm their signup with a Korean cell phone. The goal here, if you haven't grasped it yet, is to have people from Korea testing the game. But you don't have to be in Korea to see the game's latest trailer. The trailer follows the format the game's prior trailers have established, looking gorgeous without saying a great deal beyond "two groups of people are fighting and some of them die in the process." It is very pretty, though. Jump on past the break if you'd like to see for yourself. Continue reading Bless Online reveals a new trailer for its second beta...
Filed under: Fantasy, Game Mechanics, New Titles, News Items, Sandbox, Crafting
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If you are all thumbs at PvP but have a green thumb in real life, Albion Online has the calling for you: farmer. The upcoming sandbox is adding an agriculture system for players to engage in when not out braving the dangers of the world. On top of a relaxing alternative to combat, farming will provide buffs via foodstuffs and potions made from the bounty of the land. The system is an involved one. Players can grow crops on farms and/or raise livestock on pastures. The farmed produce and grains can then be processed via mills and cooking pots into consumables or fed to the cattle, goats, chickens and more (which in turn produce consumables like eggs, milk, and meat). So grab your overalls and get ready to share some cakes, kabobs, pies, and potions with hungry friends and customers. [Source: Sandbox Interactive press release]
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Get ready to grow: Albion online adds farming originally appeared on Massively on Mon,...
Filed under: Betas, Fantasy, Galleries, Screenshots, Trailers, Video, Launches, Previews, News Items, Black Desert
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A new announcement on the official Black Desert website confirms that the sandbox MMO will launch before the end of the year. Beta is expected to launch in the next few weeks. That's the Korean beta, of course. No details on a western launch have been given. Last summer, we learned that Daum would be publishing the game in the west. We've embedded the G-Star 2014 Black Desert trailer and all of the new screenshots -- there's a ton, and they're gorgeous -- below. Continue reading Black Desert's Korean launch lands in December
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Black Desert's Korean launch...
Filed under: Sci-Fi, Endgame, Opinion, WildStar, Dungeons, The Nexus Telegraph, Subscription, Buy-to-Play
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Very few people are going to argue that scaling WildStar's biggest raid down to 20 people is a good move. Some will, yes, but when 400 players are working on content five months after release, that's a good sign that it's not doing the most basic job of getting people to play it. Bringing Datascape's size down is an indisputable good thing. The question, of course, isn't about that. It's about whether it's too small a change too late in the game. Make no mistake, this is a change that is significant enough to merit an announcement, but it's one that just missed the big patch we finally received not too long ago. (My initial reaction to that is middling, for the record, neither bad nor really a break from form or something that justifies its long delay.) I would be surprised if we see this change actually live in the game before next year. And it's a change of more conceptual significance than anything else because unless someone very quietly managed to clear Datascape without telling anyone, the end of that raid has gone unseen....
Filed under: World of Warcraft, Fantasy, Culture, Events (Real-World), Lore, News Items, Subscription
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A Shanghai subway station now boasts its very own World of Warcraft-flavored Dark Portal, and all we got was this lousy beat-up taxi. Polygon reports that in honor of the Warlords of Draenor launch, the Xujiahui subway station in Shanghai has been decorated with WoW promotional materials, including a scaled-down but still swanky replica of the Dark Portal with a flat screen positioned in the center where the portal ought to go. Cameras embedded in the structure teleport subwaygoers into the action. In WoW lore, the Dark Portal was once the gateway between Azeroth and Outland but now links Draenor to the core gameworld. Plus, it looks pretty badass as a real-life simulacrum. We've included the promo video below. Continue reading...
Filed under: Fantasy, Bugs, News Items, Free-to-Play, ArcheAge, Sandbox, Subscription
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If you were hoping that this would be the week in which there were no stories of ArcheAge bugs or exploits hitting the news, we're sorry to say that reality has dashed your hopes. Players are reporting numerous exploits hitting the game, some of which have been publicly detailed on the game's subreddit, such as a method to force the game to offer specific loot when random boxes are opened. The matter is being investigated and will be rolled back if discovered, according to Trion Worlds. Further posts clarify that players who were unknowingly involved in these exploits (through the Marketplace or simple dumb luck) will not be targeted, although players are advised to use caution in their dealings and avoid obviously suspicious deals. We'll have more details when and if rollbacks and/or bannings take place in the...
Filed under: Sci-Fi, Game Mechanics, MMO Industry, New Titles, News Items, Sandbox, Crowdfunding, Elite: Dangerous
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Elite: Dangerous developer Frontier has seemingly reneged on an earlier promise to deliver an offline version of its popular spacefaring title. Fans of the crowdfunded hit caught wind of Frontier's plans via the game's 49th newsletter, and executive producer Michael Brookes confirmed the decision in subsequent forum posts. "We have always said the way to play the game is online - indeed it says so in the quote of me being circulated," Brooks wrote. "The choice was develop the game in the way we wanted, or not. Trying to make it offline would have made both experiences worse than we were willing to tolerate. We had to make the decision and have done so. I would say that an...
Filed under: Fantasy, Game Mechanics, MMO Industry, Opinion, The Daily Grind, ArcheAge, Sandbox
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I finally got my ArcheAge fishing boat over the weekend, and now I'm setting my sights on bigger and better ship designs. And I'm doing a lot of fishing, naturally! I'm kinda partial to the Lutesong Junk, but then again the Eznan Cutter is pretty badass, too. What do you think, ArcheAge fans? What's your favorite in-game ship?
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/>Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!
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The Daily Grind: What's your favorite ArcheAge ship? originally...
Filed under: MMO Industry, News Items, Massively Meta, Week in Review, Miscellaneous
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At the end of every week, we round up the best and most popular news stories, exclusive features, and insightful columns published on Massively and then present them all in one convenient place. If you missed a big MMO or WoW Insider story last week, you've come to the right post. World of Warcraft's fifth expansion, Warlords of Draenor, launched on Thursday, and predictably, the combination of design blunders and brutal DDoS attacks turned the first few days of launch into a circus of clownshoes. So, you know, an MMO launch. Here are the highlights:
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Warlords of Draenor's rocky launch saga and Reddit controversy continue...