Lords of the Dead

Lords of the Dead guild message board.

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Last week, Goblinworks' Ryan Dancey released plans for the upcoming Pathfinder Online alpha test. Given the game's debt to its Kickstarter backers, involving the community isn't a surprise, but the degree of transparent design and the alpha's lack of an NDA shows both an openness to feedback and suggestion and confidence in the project. It's also a really great example of the greater influence of community input on MMO design and marketing. Continue reading...
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Inexplicably beginning with a cheery holiday tune, Ubisoft has released a five minute long trailer for Tom Clancy's The Division that shows off some pretty sweet game play footage. Check it out and let us know what you think! Continue reading...
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NCSoft has announced the next Lineage II expansion. Called "Ertheia", the expansion is expected to launch later this summer. Ertheia is a new playable race that will be introduced into the game as well as new hunting zones and much more. Continue reading...
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The Witcher team has published a new video of the E3 trailer of the demo that players are taking on during this week's convention. If you're on the fence about preordering The Witcher 3: Wild Hunt, this may finally push you to head to your favorite retailer. Continue reading...
Filed under: Fantasy, Video, Lore, News Items, Free-to-Play, Races, Humor, EverQuest Next, Dev Diaries
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EverQuest Next's 39th round table video is now live, and in it, SOE Senior Brand Manager Omeed Dariani and Senior Game Designer Bill Trost pair up to discuss the EverQuest franchise's nemesis characters and which ones players want to see in EverQuest Next. Ambassador D'Vinn, the Dark Elf NPC who terrorized newbs as the deadly caboose of pretty much every train to the Crushbone zone line in classic EverQuest, won the player poll and will be featured in the upcoming MMO. As to Fippy Darkpaw, Trost promises he, too, will be present in EQN. "I believe in his mission, and I hope someday he succeeds!" Trost joked. The devs also highlighted the alignment of the Dark Elves and the curious nature...
Filed under: Fantasy, Classes, Culture, Lore, News Items, Consoles, Final Fantasy XIV, Subscription
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The first of two official livestreams for Final Fantasy XIV has just wrapped up at E3. While the stream focused on a variety of questions from the fans, two big points were hit during the discussion. The first was the revelation of a new class slated for introduction in patch 2.4: the Rogue class, which will lead into the Ninja job. This will be a damage-dealing class that dual wields knives and daggers, complete with enhanced movement skills and stealth abilities. Producer Naoki Yoshida also announced that the game's marriage system will allow any two characters to be joined together, regardless of race, nation, or gender. The translated answer explained that in the world of Eorzea, it seemed inappropriate to restrict the system. Players will be given the options of having their characters pledge eternal love or simply eternal friendship, with the possibility of special mounts for the happy couple....
Filed under: Sci-Fi, Galleries, Screenshots, Trailers, Video, Events (Real-World), Game Mechanics, Previews, News Items, Dungeons, Skyforge
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Sci-fi MMORPG Skyforge has landed at E3 with a brand-new video and new screenshots. Allods Team and Obsidian Entertainment promise players "a glimpse of Skyforge's unique Ascension Atlas, the Sunken Temple location, and three new character classes: the weapons-centric Gunner, the ruthless Berserker, and the merciful Lightbinder." The atlas itself allows players to customize their characters in "billions of ways with adapted skills, talents and spells." We'll have more from our E3 Skyforge demo later this week, but for now, enjoy the previews! [Source: My.com, Allods Team and Obsidian Entertainment press release]...
Filed under: Betas, Real-Life, Trailers, Video, Launches, Previews, News Items, Consoles, Miscellaneous
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While a lot of attention has been focused on The Division, not as much discussion has gone on surrounding Ubisoft's other MMO-ish title, The Crew. According to a recent development blog, though, the game is totally an MMO, even if you're not necessarily taking all of it on as a group. The game is based around an asymmetric multiplayer model in a persistent world, and there are even different classes of cars for players to specialize in depending on preference. Of course, you won't have to rely upon the word of the developers about that for much longer. The game has been given an official release date of November 11th, with beta starting on July 23rd. There's also a trailer past the break that shows in-game time-lapse footage of driving from Miami to LA, covering the entire...
Filed under: Sci-Fi, Events (In-Game), Patches, News Items, Free-to-Play, Star Wars: The Old Republic, Subscription
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Do you like to gamble? Do you like video games? Do you like to gamble in video games? If so, you'll be super happy with the latest event coming to Star Wars: The Old Republic today, giving players a chance to spin the wheel and win on Nar Shadda. Yes, that's sort of what you do when downing a boss and hoping for loot anyway, but this time it's with an actual slot machine, complete with themed gambling outfits as a reward. If you don't like gambling, though, there's still plenty of events coming in that will tickle your fancy, ranging from increased Galactic Starfighter awards to the next round of doubled experience. Players can also queue up for story-mode Operations without worry over the minimum item levels, allowing you to jump in and experience the content. It's plenty of events for anyone playing the game, and you can hop in and experience them now....
Filed under: Fantasy, Video, Darkfall, Classes, Game Mechanics, Patches, Previews, News Items, Sandbox
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The introduction of custom roles to Darkfall Unholy Wars is going to mean a major shakeup to the way that skills work overall. It's getting patched in today, and if you're not ready for the change yet, you're in luck; a tutorial video has just been released and is embedded just past the cut. If you want to be a master of magic with a two-handed weapon and leather armor? You can make that happen now. As previously revealed, players will be able to select eight role skills, one ultimate skill, and 16 total skills fr their custom arrangement. You can also choose your attribute boosts as well as the requirements of gear -- if you'd like heavy armor to be gated by your Dexterity instead of your Strength, that's a thing you can do. While the tutorial won't explain to you how to make a good built, it will give you the tools to make one properly....