Lords of the Dead

Lords of the Dead guild message board.

Filed under: Culture, Opinion, Roleplaying, Storyboard, Miscellaneous
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Those of you who read the other meanderings that I post on the site already know that I am very, very unhappy about the mess that Final Fantasy XIV has made out of housing. You don't need to hear about it again, though. What's far more relevant is addressing a question that at once seems screamingly straightforward and yet barely gets answered: Why does housing matter so much for roleplaying? Pretty much no one argues with the basic premise that housing is a boon for roleplaying, but that discussion usually stops there. It's assumed that the reasons it's helpful is self-evident in much the same way that having a game that does not set fire to your face is desirable. But it's useful to examine why at least affordable entry-level housing in a game is important for roleplaying and how it can lead to benefits for the community as a whole. Continue reading Storyboard: What housing does for roleplaying
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Storyboard: What housing does for roleplaying originally appeared on...
Filed under: Culture, MMO Industry, Opinion, Massively Meta, The Daily Grind, Miscellaneous
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In a recent report, Resident Evil developer Capcom claimed that its playerbase's average age is inching upward and its core users are in their late 30s and 40s, making for the "increasing possibility that some percentage of the existing users will outgrow games altogether." The Resident Evil games aren't MMOs, of course, but journalists and commenters have been suggesting the same pattern for the MMORPG genre for years as a way to explain everything from the rise of "accessible" MMOs to the reduction of grindy time-consuming gameplay to themes seemingly catering to those darn kids on our lawn. Perhaps armchair demographers are wrong and the future holds the promise of retirement homes filled with gaming rigs and World of Warcraft IV. What do you think -- are classic MMO gamers slowly aging out of the genre? Is MMO gaming something we "outgrow," or is it something we're ultimately pushed away from?
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/>Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively...
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Addons are a terrific way to enhance a player's game. In our latest WildStar column, we take a look at how Carbine plans to involve its community with addons. Check it out and then head to the comments. Continue reading...
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Last week, Rob Lashley gave you three words to sum up 2013. This week, he is back, this time with three questions for the forthcoming year. See what Rob wants to know before heading to the comments to tell us what you want to find out in 2014. Continue reading...
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2013 wasn't an incredibly exciting time for the MMO genre, but 2014 is poised to be an incredible year by comparison. Read on to find out why! Continue reading...
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2P.com has an English translation of the last Korean Black Desert developer blog. In it, the BD team reveals new monsters, a new town and more that will be included in the next beta phase. Continue reading...
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En Masse Entertainment has revealed the first details about the next class to be introduced to TERA Rising. Called the "Flying Scythe User", the new class is a mid-range melee character that will be available to players with at least one level 40 character. Continue reading...
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The DayZ team has posted a great new developer blog to take a look back at the first week of early alpha access to the game. Writing about the team's amazement at the over 400,000 users who bought into the game, the team gives out some other astonishing details and information about the next steps for the juggernaut. Continue reading...
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Like clockwork, The Repopulation site has been updated with the monthly developer diary detailing all of the work the team has put in during the preceding thirty days. The blog talks about a pair of live stream tours the team conducted, the launch of the KickStarter stretch goals campaign and all of the changes implemented into the game. Continue reading...
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Kill3r Combo has announced the details for the second job for Ara Haan in Elsword. Called "Sakra Devanam", Ara Haan's new profession centers around the Tiger Arts. Ara now has the ability, among others, to blink in and out of sight as she attacks the unwary. Continue reading...