Lords of the Dead

Lords of the Dead guild message board.

Filed under: Betas, Business Models, MMO Industry, New Titles, News Items, Free-to-Play, Kids, Family
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Funcom wants you to know that it has officially kicked off the open beta for LEGO Minifigures Online. The game's proper launch is still scheduled for Fall 2014, but as of now you can download the free-to-play beta client and have at it! Current locations include Pirate World, Medieval World, and Space World, and the firm is "hard at work finishing up more great content," according to the news blurb on its web site. Player progress and cash shop purchases will carry over from open beta to launch.
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LEGO Minifigures Online open beta progress to carry over originally appeared on Massively on Wed, 25 Jun 2014 11:00:00 EST. Please see our terms for use of feeds....
Filed under: Culture, MMO Industry, Opinion, Massively Meta, The Soapbox
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Welcome back to the Soapbox, folks. Actually, let's call this a mini-Soapbox, since it's just a wee thing compared to some of the walls-of-text we've previously published in this space. Anyhow, let's talk about reviews, bias, and subjectivity. Whether it be film criticism, concert recaps, book reviews, or game reviews, there's an illogical expectation out there regarding "unbiased" work and -- to directly quote a recent Massively commenter -- "correct and honest" reviews. Continue reading The Soapbox: This is how reviews actually work
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The Soapbox: This is how reviews actually work originally appeared on Massively on Wed, 25 Jun 2014 09:00:00 EST. Please see our terms for use of feeds. Permalink | Email this |...
Filed under: Culture, Opinion, The Daily Grind, Miscellaneous
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Well, this will certainly be an extremely subjective topic today, but I say we embrace it! We've all heard and experienced horror stories with players who are extreme jerks in MMOs, from the mouthy trolls in general chat to the scammers out to fleece your hard-earned goods. But are there equal or perhaps greater numbers of generous, kind players whose good deeds don't make the headlines or leave us steaming for hours? Personally, it's really hard to say. The jerks can be really vocal and noticeable, which may make them seem proportionally larger than they really are. The saints can't be doing all sorts of nice things on a one-on-one basis that go virtually unnoticed by others. I see a lot of jerks in PUGs and a lot of saints while leveling in PvE, and I'd like to believe that there are more of the latter than the former. What do you think?
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/>Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!...
Filed under: Trailers, Video, Classes, Culture, Game Mechanics, Patches, Previews, PvP, News Items, Humor, MOBA
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Hi-Rez Studios has today revealed the latest playable deity in its MOBA SMITE: Rama, The 7th Avatar of the Hindu god Vishnu. True to legend, Rama is an archer whose magical bow and arrows combine for skills like Astral Quiver, Astral Strike, Pick Me Up, Rolling Assault, and Astral Barrage. But that isn't why you clicked on this article. You clicked because of the eagle. Yes, the team has also implemented new skins for characters, including one for Ra, who can now be skinned as the patriotic, firework-wielding bald eagle Ra'merica because why not? "For each sale of this skin, $2 will be donated to the American Red Cross," noted Hi-Rez blandly, as if that obviated the insanity. We've included Rama's and Ra's videos...
Filed under: World of Warcraft, Fantasy, Business Models, News Items, Promotions, Subscription
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We're sure this has nothing to do with recent themepark releases and impending updates, but here it is anyway: World of Warcraft's summer sale has dropped the prices of the game everyone loves to pretend to hate. The WoW bundle and separate Mists of Pandaria expansion can be had for 10 bucks apiece until July 1st. Our sister site WoW Insider notes that European gamers are looking at €7.50 for WoW and €10.00 for Mists. Sorry, sale fiends; there's no way to rig this one.
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Blizzard sale slashes prices on WoW and Mists of...
Filed under: Fantasy, MMO Industry, News Items, Free-to-Play, RIFT
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July 3rd is reunification day for European RIFT players, according to a news blurb posted yesterday on the fantasy MMO's web site. All Euro Ascended will play on a single cluster and will be able to transfer "between European shards to participate in activities on whichever shard they choose." Trion has also increased its player capacity and is merging several shards as a result. Check out the firm's FAQ for full details.
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RIFT to unify Euro region on a single cluster originally appeared on Massively on Tue, 24 Jun 2014 19:00:00 EST. Please see our terms for use of feeds. Permalink | Email this | Comments...
Filed under: Sci-Fi, Classes, Game Mechanics, News Items, Miscellaneous
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In a post on the official Warhammer 40,000: Eternal Crusade forums last night, Behavior Interactive Lead Designer Brent Ellison announced the basic class list for the coming game. The classes are:
  • Space Marines: Tactical, Devastator, Assault, Apothecary
  • Orks: Shoota, 'Eavy/Loota (final name TBD), Stormboy, Painboy
  • Chaos: Tactical, Havoc, Raptor, Aspiring Sorcerer
  • Eldar: Dire Avenger, Fire Dragon, Dark Reaper, Swooping Hawk, Howling Banshee, Striking Scorpion, Warlock
Why do the Eldar have more classes than the others? Ellison explains that while the other factions are flexible, the Eldar are highly specialized: "[The Eldar have] as much customization as the other factions, [but] it's spread across a larger number of classes, and there are fewer combat roles per class. Our goal is to do justice to each faction, so rather than try to cram the same system into the Eldar, we opted to widen their class selection in order to give them the roles they needed to be competitive on the battlefield." Elite and hero classes haven't yet been introduced....
Filed under: Video, Business Models, Game Mechanics, MMO Industry, New Titles, News Items, Sandbox, Crowdfunding
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Four years ago I was deep in the throes of Red Dead Redemption's lovely, lusty Old West. I wondered why a sprawling, frontier-based MMO wasn't yet a thing, and sadly I'm still wondering. Indie company Nesoi Tech apparently shares my affinity for the genre, judging by its new Bone Gulch Kickstarter project. It's a Unity-based sandbox game featuring "an advanced crafting system, a unique bounty system," and "extensive player customization," among other things. Nesoi's press release also mentions single-player story-based campaigns "in addition to local and online multiplayer action," so we're not quite sure how MMO it is at this point. There's some pre-alpha video footage available, though, and we've embedded it for you after the cut. [Source: Nesoi press release] Continue reading Bone...
Filed under: Fantasy, Galleries, Screenshots, Trailers, Video, Events (In-Game), Game Mechanics, Patches, Previews, News Items, Final Fantasy XIV, Dungeons, Crafting, Subscription
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Square-Enix has just released a brand-new and lengthy trailer for Final Fantasy XIV's upcoming Defenders of Eorzea patch. The video and the new promo site preview new boss battles, new quests, the Syrcus Tower dungeon, several dungeon hard-mode variants, private chamber customization, chocobo raising, desynthesis, and the new crafting recipes Patch 2.3 goes live on July 8th. We've got the trailer and some new screenies below....
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The surge in popularity of indie games, particularly crowd-funded ones, has spear-headed this movement, and Legends of Persia is the latest project born from a successful (albeit modest) Kickstarter campaign. Unfortunately, its origin story and subsequent gameplay mechanics are one and the same: boring and predictable. Continue reading...