Lords of the Dead

Lords of the Dead guild message board.

Filed under: Sci-Fi, Game Mechanics, Opinion, WildStar, The Nexus Telegraph, Subscription, Buy-to-Play
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A year ago, I was excited for WildStar's future. Now I'm sitting here wondering how things went so very, very wrong. That's not true, though; I know exactly how things went wrong. I don't like thinking about it, but I do know. And so here I am, with a game I was hugely excited to play out and in the wild, and so much has gone wrong. It's easy to think that I've pretty much clocked out altogether. But that's also not true. I'll be the first to point out that I've said some decidedly unkind things about the state of the game and the choices that have been made thus far in terms of fixing them. The last column I wrote even posited that it might be too late for several of the changes being proposed to make any sort of impact when it comes to the game's image. This is why I really want the game to prove me wrong. Continue reading...
Filed under: Betas, Culture, Opinion, The Daily Grind, Miscellaneous
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This is it, folks, the end of 2014. As we count down the final hours and minutes of the year, 2015 looms ahead of us full of possibilities and potential. So we might as well ask, what MMOs will you be playing next year? Maybe you'll continue your journeys in your current favorite games. Maybe you'll be looking at accomplishing goals in other MMOs. Or maybe you'll be anticipating diving into one of the newer titles that are on the way. What do you think you'll be doing come 2015?
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/>Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!
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The Daily Grind: What MMOs will you be playing in 2015? originally appeared on Massively on Wed, 31 Dec 2014...
Filed under: Sci-Fi, EVE Online, Culture, News Items, Sandbox, Subscription
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You would think that no one in EVE Online would ever risk carrying around a huge pile of PLEX these days, especially after the last dozen times that something went south while someone was transporting large sums of money. But Ozuwara Ozuwara was not the kind of player to be deterred by the very real possibility of having his precious cargo destroyed. So he loaded $1,500 worth of PLEX into his ship, set off for deep space, and then got blown up by fellow player Diorden without ever making his way out of high-security space. Yes, all of the PLEX was destroyed, all 84 pieces, which comes out to roughly 70 billion ISK on the open market. The bright side is that this might at least teach the lesson that this cargo is too valuable to cart around unguarded, by which we mean that you can check back in here a couple of months from now to see the same thing happen again to another player.
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EVE Online player loses $1,500 in a ship...
Filed under: Fantasy, News Items, Consoles, The Elder Scrolls Online, Subscription
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Players are just a little bit leery of the fact that The Elder Scrolls Online has removed the six-month subscription option from the game. Oh, sure, it seems innocent enough; it's just a change in billing options. But it's also one of those changes that's happened in more than a few other games indicating that the game was removing the need for a subscription... or that the game was no longer going to be playable at all, in the case of Warhammer Online. The official ZeniMax response on the French forums is simply that players indicated they preferred the shorter billing options, so the six-month option was removed. General sentiment in the thread is that this answer is not entirely credible. If it really is a harbinger of something more to come... well, we'll find out about it in about six months. Maybe five. [Thanks to Siphaed for the tip!]...
Filed under: Trailers, Video, Culture, News Items, War, Free-to-Play, MMOFPS, World of Tanks
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Ready to take on some blocky other tanks in blocky arenas with your own blocky tank? World of Tanks wants to endorse your readiness, not block you. The development team behind the game has announced the approaching Winter Showdown mode, an homage to the simpler games of youth -- assuming that you were growing up between 1985 and 1995 and the games of your youth featured online connectivity and pixels rendered in three-dimensional space, anyway. This mode is more than just a simple graphical overhaul, featuring three exclusive tank types, platoons of five tanks, and special gold rounds that hurt enemies or heal your allies. If you can't wait to start rolling in your pixel-based tank, good news: The mode will be available for play starting on January 26th in the United States. Take a gander at the trailer just past the break to see the blocky action in... um... action. [Source: Wargaming.net press release] Continue...
Filed under: Culture, Interviews, MMO Industry, Opinion, Virtual Worlds, Miscellaneous
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Following yesterday's article discussing current research on psychology and MMOs, we have today our conversation with Dr. Rachel Kowert herself, the lead author on the paper that originally prompted these articles. Kowert, unlike many other researchers in her field, has established gamer cred; her earliest experiences were playing basic games on a Tandy computer with her brother, but the first game to really grab her was Super Mario Brothers. Her favorite game of all time is Final Fantasy 6 (Final Fantasy 3 in the US), and most recently she's played Banished and The Sims 4. Late in Kowert's Master's degree studies, her supervisor told her about an influx of parents expressing concern about their children's gaming habits. Finding information on the topic to help ease concerns proved difficult due to a severe lack of on-point research. This is what prompted her to switch her research focus to game studies....
Filed under: Betas, Fantasy, News Items, Crowdfunding, Pathfinder Online
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The hour has come at last! Almost. The hour of Pathfinder Online's early enrollment approaches swiftly with a scheduled start time of 1:00 p.m. EST on December 31st, assuming some horrible bug doesn't crop up between now and then. More posts will appear on the official site to detail how, exactly, one takes part in Early Enrollment if eligible; there will also be detailed information on how the game world moves and behaves so that no one is caught off-guard. The last day of the alpha servers won't be quiet either; testers will be given access to developer powers, allowing them to make whatever ludicrously overpowered superheroes they want for fun. This starts today at 1:00 p.m. EST and runs until the servers go down for the last time before early enrollment. So have some fun today, and get ready to start in on the real thing tomorrow.
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Early enrollment comes to Pathfinder Online tomorrow originally appeared on...
Filed under: Sci-Fi, Classes, PvP, Endgame, PvE, Opinion, Free-to-Play, Star Wars: The Old Republic, Hyperspace Beacon, MMORPG
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It's that time again to make my educated guesses on what BioWare will attempt to accomplish in the coming year with Star Wars: The Old Republic. In the last Hyperspace Beacon, I gave my grade card for how I think 2014 went, but now I extinguish the Force ghost of Christmas past and get a visit from the blue-glowy of Christmas yet to come. I don't always get everything right, but I like to make a guess anyway. When you've finished reading my predictions, let's continue the discussion in the comments. I want to hear your thoughts as well. Continue reading Hyperspace Beacon: Five SWTOR predictions for 2015...
Filed under: Business Models, MMO Industry, Opinion, The Daily Grind, Hands-On, Miscellaneous
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The Massively tip line frequently receives notes from MMO gamers who are upset about being hacked in one MMO or another. Sometimes it's the result of a serious security flaw in the game, but sometimes it's just a lapse in a player's personal security. One way or another, it sucks. I've never had an MMO account of mine hacked, but a guildie or two of mine has in the past, which has resulted in our guild vault being cleaned out. Fortunately, the studio (Blizzard, in this case) restored the accounts and every scrap of loot and gold that was taken. But I know not all studios respond that way when it's not their fault but ours, and some folks find they've lost their accounts and characters forever. Have you ever had an MMO account hacked? How did the studio handle it? And what did you do to safeguard yourself afterward?
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/>Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's...
Filed under: Betas, News Items, Massively Meta, Marvel Heroes, World of Tanks, Miscellaneous, Not So Massively, Shroud of the Avatar
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Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs.