Lords of the Dead

Lords of the Dead guild message board.

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MMORPG.com is pleased to present our fourth round of Archeage beta keys! These keys are for the all new "Conflict & Conquest" beta event that will run from 10:00 AM PDT (GMT-7) on Friday, August 22 and run through 10:00 AM PDT (GMT-7) on Wednesday, August 27. These keys won't last long so get yours now while supplies last! Continue reading...
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Join MMORPG.com's Rob Lashley tonight at 9:00 pm EDT / 6:00 pm PDT as he interviews Shroud of the Avatar's Richard Garriot and Starr Long. The event will be held via the MMORPG.com Live Stream page so join up early to grab a seat for this exclusive event. Continue reading...
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With the launch for the World of Warcraft expansion, Warlords of Draenor, a scant three months away, Blizzard is beginning to foment excitement as it begins the bridging lore from where the game is now to where it is going with Warlords. To that end, a new short story called "Hellscream" has been published on the community site that can be read there or downloaded into a PDF file. Continue reading...
Filed under: Events (In-Game), Game Mechanics, Opinion, Massively Meta, Miscellaneous, The Think Tank
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World-changing events can have a huge impact on MMORPGs, both positive and negative. Guild Wars 2's living story, which laid waste to Lion's Arch and face-lifted several other areas in the game, is well-known for its permanent plot-based world changes, but EverQuest II, World of Warcraft, and many older games have also dabbled with brazen alterations to the landscape... and players aren't always happy about it. For today's Think Tank, I asked the Massively writers what they think about such content: Are we fans of permanent, comfortable, unchanging worlds, or do we prefer game worlds to change over time and in our absence, even if that means virtual places we once loved can no longer be visited? Continue reading The Think Tank: The desirability of world-changing game events...
Filed under: Sci-Fi, Trailers, Video, MMO Industry, New Titles, News Items, Destiny, Buy-to-Play
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Can you spare two minutes and 29 seconds? Are you looking forward to Destiny? If you answered "yes" to both of those questions, you should click that big green button down there and watch Bungie's newly released launch trailer! The sci-fantasy shooter is releases for PlayStation and Xbox platforms on September 9th. Continue reading Here's Destiny's launch trailer
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Here's Destiny's launch trailer originally appeared on Massively on Thu, 21 Aug 2014 15:00:00 EST. Please see our terms for use of feeds. Permalink | Email this |...
Filed under: Fantasy, Trailers, Video, Game Mechanics, Guilds, MMO Industry, News Items, Free-to-Play, TERA
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Let's all take a moment to lament that what I'm about to share is currently specific to the Korean version of TERA. There. Now that that's out of our system, we can appreciate the fact that Bluehole's new guild sky fortresses are pretty dang impressive, even if we won't see them in the En Masse version of the game for a while. MMO Culture reports that TERA Korea is also removing side quests from the fantasy MMO's quest log and placing them in a new interface nugget called Scouting Command, ostensibly to allow for more focus on the game's main story. But you really wanted to see the guild fortresses, right? Click past the cut for the vid. Continue reading TERA Korea is getting guild...
Filed under: Fantasy, Business Models, MMO Industry, News Items, The Elder Scrolls Online, Subscription
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ZeniMax has just announced a subscriber loyalty program for Elder Scrolls Online that is slated to start in September. If you're eligible, you'll receive an email and subsequently a High Hrothgar Wraith vanity pet provided that you've been subscribed for three months. "The loyalty program will keep expanding over time," ZeniMax says, and you'll be able to collect pets and other upcoming rewards once you meet the requirements, so don't worry if you've canceled your sub already but plan to return.
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Elder Scrolls Online introduces subscriber loyalty program originally appeared on Massively on Thu, 21 Aug 2014 12:00:00 EST. Please see our terms for use of feeds....
Filed under: Historical, Game Mechanics, MMO Industry, Patches, News Items, PvE, War, Free-to-Play, World of Warplanes
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World of Warplanes' 1.5 update is now live, and with it comes a new PvE mode called Battle Against Bots. Wargaming says it's the perfect tool for newcomers looking to learn the game alongside a few co-op companions. Ground targets have been redesigned as a collection of smaller parts rather than a single objective, meaning that attack aircraft pilots now must account for things like AA guns, ship towers, tank squads, and buildings when planning their approach. The 1.5 patch has also added a new map called Canyon that offers "a mix between Asian Border and Fjords. There's more to the update, but you'll need to visit the official WoWP website to read about it....
Filed under: Fantasy, Expansions, Patches, News Items, Free-to-Play, Path of Exile
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If you've been following Path of Exile news at all, you know that Forsaken Masters is set to shake up a fair amount of the game with its addition of masters, hideouts, crafting changes, new challenge leagues, and so forth. But did you realize that you can start exploring all of that right now? It's live! Well, maybe you can't explore it right now, you might be at work. But once you get home. The biggest addition is the eponymous masters, who will show up randomly throughout the game world in search of players willing to aid their personal missions. Earning their trust will unlock access to their hideouts, crafting facilities, and special item rewards. Players can also take part in the new challenge leagues or just enjoy reduced mana costs across the board; they're all in place now, providing new entertainment to veterans and new players alike. [Source: Grinding Gear Games press release]...
Filed under: Sci-Fi, Video, EVE Online, Expansions, Game Mechanics, Patches, News Items, Sandbox, Subscription
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The next major update for EVE Online, Hyperion, is going live in less than a week. Two new development blogs are available to enlighten players about what's going on with the changes to the game, starting with new shareable overviews. This new feature will allow players to share these settings with others while still allowing the recipient to make changes as needed; it's functionality that players have wanted for a while, allowing both new players and veterans to see through someone else's eyes, as it were. Incursion changes are also on the way, reducing the respawn timers so incursion runners have more to do while also upping rewards. The NCN Wall is also being taken down, and there are new incursions to be concerned with in nullsec space. If you're unclear on what's...