Lords of the Dead

Lords of the Dead guild message board.

Filed under: Fantasy, Final Fantasy XI, Game Mechanics, MMO Industry, Patches, News Items, PvE
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The latest bit of Final Fantasy XI fan service takes the form of Cait Sith. More specifically, FFXI Summoners are getting a Cait Sith avatar which will offer various types of magic damage as well as anti-wipe spells like raise and re-raise. ZAM reports on a new Caith Sith acquisition quest, which requires that players complete the Wings of the Goddess "A Token of Troth" mission. More details are available on the FFXI forums.
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Cait Sith avatar coming to Final Fantasy XI originally appeared on Massively on Tue, 04 Mar 2014 14:00:00 EST. Please see our terms for use of feeds. Permalink | Email this |...
Filed under: Betas, Fantasy, MMO Industry, New Titles, PvP, News Items, Sandbox, Black Desert
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Steparu reports that Pearl Abyss is giving away 400 Black Desert phase two beta keys on a newly created Facebook page. Unfortunately for you English speakers, both the Facebook destination and the beta are intended for Korean audiences. 2P reports that the beta will run from March 4th through March 16th, and the site is also hosting a pair of gorgeous new Black Desert screenshots.
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Pearl Abyss gearing up for Black Desert's beta phase two originally appeared on Massively on Tue, 04 Mar 2014 13:00:00 EST. Please see our...
Filed under: Fantasy, Classes, New Titles, PvE, Opinion, Guides, The Elder Scrolls Online, Subscription, MMORPG, Tamriel Infinium
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In last week's Tamriel Infinium, I had my top-tier theorycrafter and friend Calls1gn throw together some off-the-wall DPS builds for The Elder Scrolls Online. But he could theorycraft all day, and it wouldn't mean anything if he couldn't put it into practice. Luckily, ZeniMax opened the doors to the ESO beta again this past weekend. I was totally intrigued by the melee Sorcerer with pets. After playing that type of character at low levels, I have to say that it's an extremely lazy class. Now, I didn't have all the abilities because they required a higher-level character, but even at my low level, I mostly sat back and watched my pets do their thing while I found one mob to beat on. It...
Filed under: Fantasy, Expansions, MMO Industry, Patches, PvP, News Items, PvE, Free-to-Play, Neverwinter
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The name Icewind Dale conjures a lot of fond memories for fans of both the Forgotten Realms and turn-of-the-century RPGs. Fortunately for both groups, Cryptic and Perfect World are returning to the iconic locale in Neverwinter's next expansion. Module 3: Curse of Icewind Dale is slated to release "later this spring," according to a news blurb on Cryptic's Arc website. Players can expect "new PvE content," new features, and "completely different ways to PvP." The Neverwinter dev team has released a brief preview trailer for Module 3, and you'll find it behind the break. Continue reading Neverwinter's next expansion heads to Icewind Dale...
Filed under: Podcasts, MMO Industry, News Items, Massively Meta, Massively Speaking, Miscellaneous
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Is that spring ahead? It matters not to the Massively team, since being cooped up inside just means that there's more time to play games! This week on the podcast we talk about the future plans for several MMOs, a revamped UI, and another studio's stab at cleaning up its MMO forums. Get all of our opinions and analysis on the most important stories of the past week right here on Massively Speaking, the industry's leading MMO podcast. And if you have a comment, question, or topic for the podcasters, send an email to podcast@massively.com. We may just read your email on the air! Get the podcast: [RSS] Add Massively Speaking to your RSS aggregator. [MP3] Download the MP3 directly. [iTunes] Subscribe to the podcast in iTunes. [Stitcher] Follow the podcast on Stitcher Radio. Listen here on the page: Read below the cut for the full show...
Filed under: Sci-Fi, Game Mechanics, MMO Industry, New Titles, News Items, Dev Diaries, Sandbox, Crowdfunding, Star Citizen, Buy-to-Play
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Feel like you're not getting enough info on Star Citizen's development progress? Cloud Imperium chairman Chris Roberts has penned an epically long update that's now live on the game's website. "The concept is simple -- a high level monthly production progress report from the various teams from around the world working on Star Citizen," he writes. Those teams include a whopping 212 developers, which Roberts says is more people than typically work on a triple-A console title and which makes SC the largest space sim project in history. In terms of alpha progress, Roberts says that CIG will unveil the long-awaited dogfighting module at a special backer-only pre-PAX event. It will be playable "shortly after PAX." There's much more to the...
Filed under: Fantasy, Game Mechanics, MMO Industry, New Titles, PvP, News Items, MOBA
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You know you want to see Blizzard's new Heroes of the Storm MOBA in action. Right? Right! Game director Dustin Browder has you covered with a new 17-minute video captured on the Dragon Shire map. Heroes of the Storm is currently in closed alpha testing, though plenty of screens and playable character info have been sighted in the wild. Click past the cut to have a look at the gameplay vid! Continue reading Here's 17 minutes of Heroes of the Storm gameplay
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Here's 17 minutes of Heroes of the Storm gameplay originally appeared on Massively on Tue, 04 Mar 2014 08:45:00 EST. Please...
Filed under: Fantasy, Galleries, Screenshots, Video, Events (In-Game), Lore, Patches, News Items, PvE, Guild Wars 2, Buy-to-Play
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Fans of Guild Wars 2's living story villain Scarlet Briar -- all five of you -- will likely be disappointed by the finale launching today in ArenaNet's core MMO, but everyone else will be letting out a big cheer and enjoying some fresh loot piñatas. Marketed as the "final showdown with villain Scarlet Briar," the Battle for Lion's Arch patch will allow players to try to reclaim the believed capital city that's been under siege for the last two weeks.
Players will engage in a desperate struggle to take back one of the game's most important cities and a major hub for players. The city of Lion's Arch has fallen to a vicious surprise attack from sylvari super villain Scarlet Briar, backed by her army of Tyria's dark forces and an arsenal of war machines. Her weapons of war include the massive airship drill Breachmaker, which continues...​
Filed under: Culture, MMO Industry, Opinion, The Daily Grind, Miscellaneous
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A recent psychology paper picked up by Slate suggests that maybe there's more to bad behavior on the internet than previously thought. Researchers asked study participants to evaluate what they found most fun about commenting on the internet, then gave those same participants a personality test to determine their levels of sadism, narcissism, psychopathy, and Machiavellianism -- the "dark tetrad" of antisocial personality traits. (One of the agree/disagree statements on the personality exam? "I enjoy griefing other players in multiplayer games.") The researchers found a significant correlation between those who flagged as sadists and those who claimed to enjoy trolling and expressed "sadistic glee at the distress of others." While the study focused on the 5% of participants who cause comment moderators the most grief on the internet, over here in MMOland I'm wondering whether this study would map equally well to griefers in video games since we might define griefing in a virtual world the same way: causing someone distress because it's pleasurable for the griefer. That guy...
Filed under: Betas, Fantasy, Video, Game Mechanics, MMO Industry, New Titles, News Items, PvE, Free-to-Play, EverQuest Next, Dev Diaries, Sandbox, Crafting
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It's time for another EverQuest Next Landmark video dev diary. Your host is EQNL lead systems designer Michael Mann, and he's a got a lot to say about harvesting tools. He enlists a bit of help from lead character artist Kacey Helms, who takes viewers on a journey from in-game axe concept to finished in-game axe model. Next up is lead animator Aaron Carlson, who shows off mining animations, followed by VFX artist Lisa Charriere, who explains what...