Lords of the Dead

Lords of the Dead guild message board.

Filed under: Podcasts, MMO Industry, News Items, Massively Meta, Massively Speaking, Miscellaneous
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On this week's podcast, we've got all of the answers to the industry's most critical questions. Will WildStar's plans be enough to turn this title around? Will Final Fantasy XIV soon be infested with so many Ninja that they will blot out the sun? Why are Dragoons named that? And does Hackshield help or hurt gamers more? Get all of our opinions and analysis on the most important stories of the past week right here on Massively Speaking, the industry's leading MMO podcast. And if you have a comment, question, or topic for the podcasters, send an email to podcast@massively.com. We may just read your email on the air! Get the podcast: [RSS] Add Massively Speaking to your RSS aggregator. [MP3] Download the MP3 directly. [iTunes] Subscribe to the podcast in iTunes....
Filed under: Sci-Fi, Expansions, Launches, Patches, News Items, Star Trek Online, Free-to-Play, Subscription
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It's time to start boldly going all over again. Star Trek Online's second expansion, Delta Rising, is live today. That means that players can find their way into the Delta Quadrant, explore an expanded level cap, and take flight in a new set of starships as they take on familiar and yet novel enemies. The expansion also brings in several veteran Star Trek actors to reprise their roles: Robert Picardo (The Doctor), Garrett Wang (Harry Kim), Jeri Ryan (Seven of Nine), Tim Russ (Tuvok), and Ethan Phillips (Neelix). Delta Rising introduces captain specializations for leveling past the previous cap of 50, allowing players to reach the ranks of Fleet Admiral and Dahar Master while exploring new specialization trees and unlocking passive and active benefits. But there's no need to take our word for it, as the expansion is live now. Log in, patch up, and...
Filed under: Sci-Fi, Video, Events (Real-World), Game Mechanics, MMO Industry, New Titles, News Items, Sandbox, Crowdfunding, Star Citizen
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If you're a Star Citizen fan, you've likely already seen the mind-blowing planetside video released during last weekend's Citizen Con 2014. You may not have seen everything else that happened at the event, though. Fortunately for you, Cloud Imperium has posted the full two-hour presentation on YouTube and we've embedded it for you after the break. While you're at it, don't forget Episode 41 of 10 for the Chairman! Continue reading Here's everything that happened at SC's Citizen Con...
Filed under: Sci-Fi, MMO Industry, News Items, WildStar, Subscription, Buy-to-Play
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We'd heard about recent departures, but this one is new. Former art director Matt Mocarski has apparently left Carbine Studios to work at Amazon Game Studios; no specific date for the departure has been given beyond the fact that he has already started his new job. WildStar has already seen two high-profile names leave the game post-launch, president Jeremy Gaffney and design producer Stephan Frost. We wish Mocarski the best of luck in his new workspace. [Thanks to JesLyck for the tip!]
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Art director Matt Mocarski leaves WildStar originally appeared on Massively on Tue, 14 Oct 2014 14:30:00 EST. Please see our...
Filed under: Sci-Fi, Video, MMO Industry, News Items, Consoles, MMOFPS, Destiny
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Destiny has a bit of an issue with caves, particularly those that allow players to stand around and shoot until candy comes out. An upcoming fix will adjust auto-rifle damage, boost scout rifles, and also cut off another loot cave from the players. The development team is also working on fixes to under-performing Exotics and tweaking overall class balance. Meanwhile, the game's players have managed to uncover another DLC area in the video past the break, uncovering unpopulated regions on the Moon that tie into an unknown portion of the game's expansion content. Analyst Michael Pachter weighed in briefly on the game when he predicted that game sales for September 2014 would be in a slump compared to September 2013, stating that Destiny's ubiquitous media presence would...
Filed under: Sci-Fi, Interviews, Endgame, News Items, WildStar, Dungeons, Subscription, Buy-to-Play
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Two weeks ago, Carbine Studios offered us the opportunity to interview product director Mike Donatelli and creative director Chad Moore regarding the state of WildStar and what future updates would bring to the game. We have their thorough answers in their entirety for you today; Carbine assures us that there was no animosity or conspiracy in the delay, and we thank the studio for that. So let's get to it: Read on as the duo discuss WildStar's current population, business model, development strategy, and plans for the near future. Continue reading Carbine's Donatelli and Moore on WildStar's population and philosophy...
Filed under: Sci-Fi, Classes, Expansions, Game Mechanics, News Items, Free-to-Play, Star Wars: The Old Republic, Subscription
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Star Wars: The Old Republic players will have to adjust to a new system of leveling and advancing when the Discipline system goes live with the expansion. But you can start preparing yourself, at least. A prototype Discipline Calculator is now available on Dulfy.net courtesy of swtor_miner; it utilizes data presented during livestreams as a starting point for building a reasonable picture of the trees. As of this writing, the only advanced class available to play with is the Sith Sorcerer, but clicking around on the calculator should at least clarify the structure if not the details for all of the various classes. The calculator will likely be expanded as more data become available; until then, you can play around with what's provided....
Filed under: Fantasy, Game Mechanics, Opinion, Guild Wars 2, Flameseeker Chronicles, Buy-to-Play
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I love my new rug. It's a little on the thin side, but it's got a nice pattern and gets great gas mileage. It floats high enough off the ground that my cats can't get hair all over it, although it also probably helps that it exists only inside the world of Guild Wars 2. The only drawback is that, like the very similar riding broom, the magic carpet isn't a true travel mount. It's just a bundle toy you can ride around on at normal speed, although the difference is small enough that it's ignited the cyclical discussion about whether or not real mounts belong in GW2 again. It's a topic near to my heart, so jump past the cut and I'll address some of the common arguments against mounts -- as well as explore the peculiarities of ArenaNet's stopping just short of adding them....
Filed under: Fantasy, Culture, Events (Real-World), News Items, Consoles, Final Fantasy XIV, Subscription
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If you missed out on your chance to get a ticket for Final Fantasy XIV's fanfest in Las Vegas this weekend, you can still at least watch the events unfold in glorious high definition. Square-Enix has opened up the purchase option, allowing players to watch the event, pick up a moogle costume, and watch otherwise unviewable parts of the convention for $20. Players who opt for the HD stream will also have access to the archived footage until March 31st, 2015. Should you be short of the cash to drop on this stream, you still have options open, as a standard-definition stream is also available for free. This stream skips the opening keynote and closing ceremonies and does not award viewers a moogle costume, so it's up to you if $20 is worth the absence of those. Still, even if you can't make it out to the side of the convention, you'll be able to find out...
Filed under: Fantasy, Sci-Fi, Video, MMO Industry, New Titles, News Items, Skyforge
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Want to become an MMO god? Watching the newest Skyforge dev diary video is probably a good place to start. The clip focuses on the game's followers and adepts and hints at how players with an eye on godhood will develop their adepts, send them on missions, build temples, and receive both abilities and bonuses. Click past the cut to view the video and read the associated description of Skyforge's order mechanics. Continue reading Latest Skyforge dev diary enables your god complex
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Latest Skyforge dev diary enables your god complex originally appeared on Massively on Tue, 14 Oct 2014 09:00:00 EST. Please see our terms for use of feeds....