Lords of the Dead

Lords of the Dead guild message board.

Filed under: Sci-Fi, Game Mechanics, MMO Industry, News Items, Sandbox, Subscription
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Vendetta Online's latest newsletter has announced major graphical and engine changes, along with Oculus Rift HD support and a forthcoming Steam release. Lead developer John Bergman explains that Guild Software is "working on a whole new client-server architecture to make it possible for us to generate massively dense sectors of unlimited scale." The new sectors will showcase various graphical upgrades including advanced lighting, shadow, volume effects, and more. These and other upgrades are part of what Bergman is temporarily calling Vendetta 2.0, which "will represent the goals that I set out to build back when we started on this crazy space MMORPG development journey over sixteen years ago." Vendetta is a subscription-based sandbox MMO that allows players on Windows, Mac, iOS, Android, Linux, Ouya, and Oculus Rift to play on the same server. It first launched in 2002.
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Vendetta getting 'major graphical and engine changes,' Steam release...
Filed under: Game Mechanics, Guilds, MMO Industry, Opinion, The Daily Grind, Miscellaneous
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A listener recently wrote in to Massively's podcast to express his frustration with recruiting in MMOs since so many players avoid chat and guild advertisements. The community situation in many games can make it difficult for smaller guilds that refuse to spam to build up enough players to access basic guild functions, like guild banks. I myself have been testing out a game with player-run villages that requires guilds to have 25 active guild members settled there lest it lose its instanced town, which is a lot of people for a tiny, indie game, and a number that almost requires players to artificially inflate their rosters. But the problem is that games impose arbitrary player minimums for guild charters and banks and ranks and so forth to begin with. For every Guild Wars 2 that lets you have a lonely solo guild if you want it, there's a World of Warcraft that requires you to summon 10 warm bodies first -- even if you then immediately boot the other nine, making the requirement a pointless and tedious exercise. What do you think: Should MMOs require minimum guild sizes?...
Filed under: Trailers, Video, Patches, News Items, War, Free-to-Play, Consoles, World of Tanks
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If you like to get your World of Tanks fix on your console, we've got good news. The latest patch for the game's Xbox 360 edition has launched, and it brings with it new premium Soviet tanks along with all-new weather effects. Now you can experience the joy of firing your tank's main gun in the middle of a rainstorm as well as on a nice sunny day. Seven maps are in the rotation for weather variants at launch, with more planned for the future. Not enough for you? Well, the update also adds two new maps, Fisherman's Bay and Abbey, which should give you all sorts of new terrain to deal with. The American tank tree has also been expanded with seven new vehicles, one each for tiers IV through X. You can start enjoying the update today, and you can check out the patch release trailer just past the break. [Source: Wargaming.net press release]...
Filed under: Classes, Game Mechanics, MMO Industry, Opinion, Massively Meta, Miscellaneous, The Think Tank
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Two recent topics have collided to create this week's Think Tank topic: Massively's Justin wrote about pacifist characters in MMOs, and Camelot Unchained reminded me that while there's no PvE, it'll be possible to play as a pure crafter to contribute to PvP. These shouldn't strike us as novel concepts. The genre has seen several MMOs (A Tale in the Desert, Glitch) that shed combat entirely, and many sandboxes (Star Wars Galaxies and Ultima Online, to name just a few), allowed players to roll pure crafters who raised neither blaster nor kryss to attack a foe. Yet many modern gamers still think of pacifist play as an anomaly, having been bred to believe combat is the...
Filed under: World of Warcraft, Fantasy, Video, Contests, Culture, PvP, News Items, Humor, Promotions, Miscellaneous
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Just over eight minutes of motorcycle talk and worrying over deadlines and setbacks await you in today's edition of Azeroth Choppers, the World of Warcraft reality show in which two teams square off to build faction-themed motorcycles, or probably will, at some point. Bonus points for the Stormwind music floating behind the massive machine shop and for making the gearheads enter an in-game WoW arena to murder each other, which is totally how you get motorcycles designed and made. The video's after the cut. Continue reading Azeroth Choppers episode four dives into... arenas...
Filed under: Historical, Events (In-Game), Game Mechanics, MMO Industry, PvP, News Items, War, Free-to-Play
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Gaijin wants you to celebrate the "peaceful time" at the ending of World War II by blowing the crap out of enemy planes and tanks in War Thunder. May 7th marked the official end of WWII, while May 8th is remembered as Victory Day in Europe. To celebrate, Gaijin is holding its own Victory Day on May 10th and will be handing out extra Golden Eagles currency for match victories. Starting today, you can earn a victory banner decal and access to the Ground Forces beta test by notching 60 kills and six match victories over the next four days. Five random aircraft will also see their purchase prices heavily discounted and "all the famous aircraft of WWII" will boast 30 percent repair cost discounts. [Source: Gaijin press release]...
Filed under: Betas, Opinion, Virtual Worlds, First Impressions, Post-Apocalyptic, Sandbox, H1Z1
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I'm naked and alone again, but that's OK. After having to level up in other games a million times, deal with boring tutorials, repeatedly turn in quests that add no value to my play time, and then watch as my guild slowly bleeds members to the next MMO asking us to repeat the whole ordeal, "naked and alone" is actually nice. Well, maybe just the naked part. And that, my friends, is the horror-survival/post-apocalypse genre. I love MMOs, but recent themeparks and building games have left me wanting something a bit more dangerous but still not a pointless murderfest. For the most part, these games are less about levels and quests and more about finding items to make sure you don't die. Hunger meters, diseases, and limited supplies in a world filled with enemies who loot you certainly feels like a good throwback to classic RPGs mixed with the multiplayer I've been craving since Asheron's Call first hooked me on MMORPGs. But community-wise, these games have seemed more like lobby shooters than MMOs, which for a...
Filed under: Sci-Fi, Video, Previews, News Items, Free-to-Play, Star Wars: The Old Republic, Housing, Subscription
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Do you want to know what the future of Star Wars: The Old Republic looks like? The latest installment of Star Wars: The Old Republic Insider hosted by community manager Eric Musco is all about that, covering the upcoming Galactic Strongholds expansion as well as what players can expect in terms of PvP and community events. If you've been avidly following every bit of news about the game, you've quite possibly seen some of what the game has to offer, but if you've been a bit out of the loop it's a great chance to check out the new features of strongholds and the refinements made to PvP. Check out the full video just past the break. Continue reading Star Wars: The Old Republic Insider previews future updates...
Filed under: Super-hero, Events (In-Game), Game Mechanics, MMO Industry, News Items, Free-to-Play, Marvel Heroes
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If you're having gift box withdrawals following the conclusion of last week's Marvel Heroes event extravaganza, you'll be happy to know that the devs are kicking off something called Bounty Hunter Week starting May 9th. The festivities involve obtaining A.R.M.O.R. research drives and then turning them in to a special vendor in exchange for new uniques, artifacts, Ghost Boxes, and costume cores. Login gifts are back, too, as everyone showing up on May 10th will get a Bounty Hunter box while everyone who plays on May 11th will get a Mother's Day gift.
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Marvel Heroes hosting Bounty Hunter Week originally appeared on Massively on Thu, 08 May 2014 14:00:00 EST. Please see our terms for use of feeds. Permalink |...
Filed under: Betas, Historical, Trailers, Video, Game Mechanics, MMO Industry, Patches, PvP, News Items, War, Free-to-Play
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Heroes & Generals' latest update is live, and the 'Patton' patch marks the largest set of content additions since the World War II title went into open beta. There are nine new tanks as well as personal vehicle loadouts which provide players with unique sets of upgradeable rides. Reto-Moto has also added entry-level submachine guns and tweaked the game's introductory experience to ease players into its persistent strategic shooter. You can view the full press release as well as a new video after the break. [Source: Reto-Moto press release] Continue reading Heroes & Generals patch is the biggest content update since open beta...