Lords of the Dead

Lords of the Dead guild message board.

Filed under: Historical, Real-Life, Events (In-Game), Game Mechanics, MMO Industry, PvP, News Items, War, World of Tanks
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Wargaming is adding racing to its ubiquitous World of Tanks battler. Tank Rally mode will "pit players against each other on a racing track full of destruction and explosive action," according to a new press release. The catch is that it's only playable from September 29th through October 12th, so you'll have a limited amount of time to perfect your tactics. Teams of three tankers will compete to capture a control point, destroy each other, and race across a track filled with ramps and explosives. Participants will be limited to the new M24 Chaffee sport tank which will be given to all registered players for free. [Source: Wargaming press release]
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Tank racing coming to World of Tanks on September...
Filed under: Sci-Fi, EVE Online, Game Mechanics, MMO Industry, Patches, PvP, News Items, Sandbox
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Ready for another Oceanus-focused EVE Online dev diary? We hope so, because that's the subject of this here post. Wormhole space is getting a visual update in the sci-fi sandbox's next content drop, and CCP details the discussions that led up to the decision as well as the particulars of the decision itself in the blog. As you might expect, there are also a number of pretty screenshots.
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EVE wormholes getting visual makeover with Oceanus originally appeared on Massively on Thu, 18 Sep 2014 18:00:00 EST. Please see our terms for use of feeds....
Filed under: Betas, Fantasy, Polls, Video, Opinion, Free-to-Play, EverQuest Next, Sandbox, Player-Generated Content, Norrathian Notebook, Landmark
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Combat, combat, PvP. That can pretty well sum up a lot of Landmark's chatter recently. That's understandable, since it is the newest feature to hit the sandbox. But that is certainly not all there is to talk about. There are plenty of topics of interest that cover both EverQuest Next and Landmark, and a number of these are touched on in the regular roundtable discussions. It's been quite a while since we've...
Filed under: Sci-Fi, Expansions, Lore, News Items, Star Trek Online, Free-to-Play, Subscription
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If you're even passingly familiar with the various Star Trek shows, you'll recognize the MSD. It shows up on the bridge of every single Federation ship, offering a detailed breakdown of what is where for eagle-eyed viewers. Star Trek Online's next expansion is bringing the game into the Delta Quadrant, the stomping grounds of the eponymous USS Voyager, so it was only fair that the Intrepid-class MSD could get a nice new redesign to reflect the years of upgrades that the ship has received. The new MSD represents a much clearer picture of the ship from the series, with several elements improved to more accurately reflect in-show layouts and incorporating modifications made after Voyager's maiden flight such as the airponics bay. Take a look at the full development blog for a closer look at how much work has gone into what seems like a little detail but still forms a vital part of the aesthetics....
Filed under: Sci-Fi, Video, EVE Online, Culture, Events (In-Game), Game Mechanics, MMO Industry, PvP, News Items, Opinion, Sandbox, Player-Generated Content, Subscription
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Back in 2009, player corporation Rooks and Kings produced an EVE Online video called Clarion Call: Triage Special, which went viral among space MMO enthusiasts and had a profound influence on PvP tactics in the game. Clarion Call 2 and 3 were released to similar acclaim, and now a fourth installment has arrived. The lushly illustrated, hour-long Clarion Call 4 narrates one perspective of modern EVE tactical history with footage and sound from...
Filed under: Sci-Fi, Video, EVE Online, Culture, Events (In-Game), Game Mechanics, MMO Industry, PvP, News Items, Opinion, Sandbox, Player-Generated Content, Subscription
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Back in 2009, player corporation Rooks and Kings produced an EVE Online video called Clarion Call: Triage Special, which went viral among space MMO enthusiasts and had a profound influence on PvP tactics in the game. Clarion Call 2 and 3 were released to similar acclaim, and now a fourth installment has arrived. The lushly illustrated, hour-long Clarion Call 4 narrates one perspective of modern EVE tactical history with footage and sound from...
Filed under: Fantasy, Business Models, Game Mechanics, Launches, MMO Industry, New Titles, PvP, PvE, Opinion, Free-to-Play, Hands-On, First Impressions, ArcheAge, Sandbox
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Is ArcheAge pay-to-win? That's a question I've been asked several times in recent days. Before I answer it, let's get something out of the way up front. And by "out of the way," I mean that this is the most important part of the article and needs to be emphasized in the intro. Pay-to-win is 100% subjective. There is no scientific or universally accepted definition of pay-to-win. Some things in this life are absolutes. Pay-to-win is not one of them. Continue reading Massively's ArcheAge launch diary: Day six - P2W and...
Filed under: Fantasy, Culture, Events (Real-World), MMO Industry, News Items, Miscellaneous, WildStar, Music
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If you happen to be in Poland on September 26th, make sure to grab tickets for the GameOn multimedia show, the first part of which will feature selections from the scores of popular video games, including MMOs like WildStar. Composer Jeff Kurtenacker blogged that he is "absolutely honored to announce that the GameOn concert in Krakow, Poland, will be premiering a new arrangement of Our Perception of Beauty (Drusera's Theme), which [he] composed for the MMO WildStar by Carbine Studios." According to Kurtenacker, this concert will mark "first time WildStar music will be played in a concert setting"; he also notes that flutist Sara Andon, spotlighted throughout the WildStar score, will again perform at the concert. Music from World of Warcraft,...
Filed under: Fantasy, Bugs, Business Models, Launches, New Titles, News Items, Free-to-Play, ArcheAge, Sandbox
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Following ArcheAge's official launch earlier this week, Trion has continued its work on bugs and queues and other issues affecting the game. Last night, the team said that it planned to increase the total capacity of the North American servers and EU server Kyprosa by 10%. Players have complained of long wait times to log into Kyprosa specifically; one Patron claimed to have waited nine hours in the queue. Other players have taken to calling the game "QueueAge." Trion also says that it is working on fixes for Patron status bugs, having "deployed a fix for accounts that were missing their Patron Time...
Filed under: MMO Industry, New Titles, Opinion, The Daily Grind, World of Warships
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Every time I see or write something about World of Warships, a little voice inside my head goes, "hmm, that actually looks pretty good and you should follow it." And then something happens and I forget about it until the next time I see a blurb or whatever. The point is, I'm kinda sorta interested in WoWS but it's still somewhat on the periphery of my gaming vision. What about you, Massively readers? Is there a game that you're semi-anticipating but not really following? Or am I just crazy?
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/>Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!
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The Daily Grind: What game are you sorta but not really following? originally appeared on...