Lords of the Dead

Lords of the Dead guild message board.

Filed under: Betas, MMO Industry, News Items, Betawatch, Miscellaneous
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If you can't get enough games on your Xbox 360 that involve blowing up and/or driving tanks, you'll be happy to know that World of Tanks is running a beta on the platform this weekend. Take part and you will win more tanks. This is probably a good thing since the whole game centers around tanks. It's the entire world. Heva Clonia Online is pushing to open testing starting on the 17th, meaning that you have less than a week to wait if you're enthusiastic for the game but somehow missed the previous (first) closed test. City of Titans, meanwhile, isn't in beta yet, but it is far beyond funded to ensure that there will (hopefully) be a beta down the line. Oh, and there is a list of games past the break in various states of testing. If something has sneaked into a new beta phase without our noticing or has added a cash shop without warning, let us know so...
Filed under: Betas, MMO Industry, News Items, Betawatch, Miscellaneous
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Black Gold is not in testing in the west yet, alas, but there is hope over the horizon, as the game is probably going to enter testing in the start of 2014. That might seem like quite a wait, but we don't have all that much of 2013 left at the moment. Other games have been a bit more active. Excalibur has finished porting its sidescrolling mobile take on the MMORPG genre to the iOS platforms, while Blood & Jade kicked off its first testing phase on the 14th. Heva Clonia Online kicked off its first open test event and second overall beta, and with no more wipes before launch it's one cash shop away from "launch." We don't cotton to soft launches in these parts. There are other games still in testing, and you can find the full list of them just past the break. As always, if a game has a cash shop or has opened testing without our...
Filed under: Betas, MMO Industry, News Items, Betawatch, Miscellaneous
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It's beta time, ladies and gentlemen, and there's been a lot of fuss this week about the first beta for Black Desert in South Korea. We've had a look at housing, at parkour, and at the free-for-all PvP that's turned a lot of people off from the game just from that combination of phrases. But this week's header nod goes to Aura Kingdom and its class reveal, chiefly because any jokes to be made about Black Desert never coming to the West have already been made. Aside from that, we've got Hero of the Obelisk having just finished its first closed test. Oh, and there are the usual suspects past the break in the full game list. If something has sneakily added a cash shop or opened its beta without us noticing, let us know so we can...
Filed under: Betas, MMO Industry, News Items, Betawatch, Miscellaneous
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WildStar is not yet into the open testing phase, but it is ready for another round of closed testing starting this winter. If you've already been playing the game in previous testing phases, you'll get to see all of the changes; if you've been invited to the new testing, you'll be able to try the game in a whole new light. And if you're left out... well, it won't be all that different. Meanwhile, other games in testing are strutting their stuff. Aura Kingdom has revealed its last set of classes, Shroud of the Avatar has brought out a new development video, and The Repopulation has also put out another trailer for the viewing public to enjoy. Browser-based...
Filed under: PvP, Opinion, Free-to-Play, MOBA, League of Legends, The Summoner's Guidebook
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It shouldn't be a surprise that Evelynn is one of my favorite characters in League of Legends. Before the 3.14 patch, she was one of my go-to picks in the jungle. Now, I have not yet played a normal or ranked game in 3.14 that was on a character other than Evelynn save for one game where I was stuck playing mid (and lost horribly). I probably could have played Eve there too. Every game thus far I've gone 5/1 or better in the laning phase. She's just that good now. While there are a few other junglers that are considered to be very strong, I feel that Evelynn is the best of the best right now. She clears fast, deals tons of damage, and scales well with items. But more importantly, she can do what few other junglers do well: gank. Continue reading The Summoner's Guidebook: Evelynn,...
Filed under: Guilds, Opinion, The Guild Counsel
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Leading is hard. Whether it's a sports team, an office of workers, or a guild, there are many challenges that all leaders share and make even the toughest person want to walk away. And because running a gaming guild is less of a job and more of a hobby (or at least, it should be!), it's hard to get good people to step forward and run things. We're all here to have fun in game, after all, and if leading a guild detracts from that, it's not surprising that some shy away from it. But running a guild isn't always about taking power and making hard decisions. In fact, there are plenty of successful guilds that have rejected the top-down mentality. Can leading a guild really be that easy? Continue reading The Guild Counsel: How to lead and still have fun
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The Guild Counsel: How to lead and still have fun originally appeared on Massively on Thu, 05 Dec 2013 20:00:00 EST. Please see our terms for use of feeds. Permalink | Email this |...
Filed under: World of Warcraft, Fantasy, Classes, Expansions, Game Mechanics, MMO Industry, Opinion, The Daily Grind, Races, Miscellaneous
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When World of Warcraft's Warlords of Draenor expansion was revealed last month, I was stoked to see what will be included but disappointed to see what will not -- namely, a new class or race. Admittedly, not every WoW expansion has seen these two additions, but each one has seen one or the other. It's not a rule, spoken or otherwise; it's just become something that folks expect. Thinking it over, I also found that I expect several additions in any expansion for any games: some sort of new landmass to explore, new gear to wear, and usually some new mechanic or skill for character development. In WoW, I'd certainly expect a level cap bump too, though I'd grumble about powercreep in most others (don't go getting any ideas, Guild...
Filed under: Fantasy, MMO Industry, New Titles, Opinion, Free-to-Play, EverQuest Next, Some Assembly Required, Player-Generated Content
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PGC means Players Got Creativity! OK, no it doesn't really, but it could (and it's better than Pungent Goat Cheese!). As you know, in our MMOverse, the acronym stands for Player-Generated Content, which is not only the backbone of Some Assembly Required but easily my favorite part of gaming. And what is player-generated content if not a demonstration of player creativity? Unfortunately, for several years, my favorite part of games seemed to be the least important focus for MMO developers. PGC, if it is brought in at all, is relegated to the back seat (or locked away in the trunk). Luckily, times are a-changing. Just a glance over the past year shows that the aversion-to-PGC attitude is shifting; more sandboxes have gone into development with more...
Filed under: Fantasy, Classes, Game Mechanics, New Titles, Opinion, Dungeons, The Elder Scrolls Online, Subscription, MMORPG, Tamriel Infinium
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I have always thought it presumptuous to declare that anyone can know the true meaning of anything. However, I believe that players might be led slightly astray by the latest Elder Scrolls Online video. I don't think that the ESO creators were lying because I do believe that it is distinctly possible to take on nearly any role no matter the class or race choice. However, as in every other MMO in existence, only certain combinations will reign supreme, and unfortunately, I also suspect that if you wish to fill a specific role, you will have to pick specific classes. Thanks to some of...
Filed under: Fantasy, Trailers, Video, Classes, Game Mechanics, MMO Industry, New Titles, News Items, Free-to-Play
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Remember Legend of the Condor Heroes: Zero? It's undergone a bit of a name change since we reported on it two years ago, but it remains Perfect World's first attempt at an open world action MMORPG. It's also currently undergoing limited testing, according to MMO Culture. The site is spotlighting a trio of videos focusing on both classes and the environment. The game is of course heavily focused on martial arts, and it's also inspired by the wuxia novels of Louis Cha. Click past the cut to see some gameplay. Continue reading Here are three Legend of the Condor Heroes: Zero vids...