Lords of the Dead

Lords of the Dead guild message board.

Filed under: Fantasy, Historical, Game Mechanics, Patches, Previews, News Items, Free-to-Play, Age of Wushu
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Traditionally, your school in Age of Wushu isn't something that changes. Once you've signed on with a school, that's your home forever. But with the upcoming betrayal mechanics, you can move from being a dedicated partisan of one school to being an initiate of another. And you aren't even just limited to changing schools because you were kicked out of the first one, since the game offers several departure options for those who want to see how the other half lives. Betrayal is the obvious choice, which will allow you to immediately leave with the cost of losing your school-specific identity, titles, internal skills, fashion... you get the idea. In trade, you can join any of the seven other schools or one of the new sects launching with the next major update. The Excursion route still takes your identity, titles, and fashion, but your internal skills are merely lowered. Incognito takes this a step further, merely locking your titles and such while leaving your first three skill slots unaffected. These latter two...
Filed under: Podcasts, MMO Industry, News Items, Massively Meta, Massively Speaking, Miscellaneous
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It wouldn't be the end of the year and the holiday season if there wasn't a heap of weird, wild, and wooly stuff going on in the news! This week, Larry and Justin put on their Santa beards (it doesn't translate well over audio, but the beards were there) to cover an expansion launch, a major streaming controversy, and eye-popping previews of upcoming content. It's a hoot, folks. A hoot. Have a comment for the podcasters? Shoot an email to podcast@massively.com. We may just read your email on the air! Get the podcast: [RSS] Add Massively Speaking to your RSS aggregator. [MP3] Download the MP3 directly. [iTunes] Subscribe to the podcast in iTunes. [Stitcher] Follow the podcast on Stitcher Radio. Listen here on the page: Read below the cut for the full show notes. Continue reading Massively Speaking...
Filed under: Classes, Culture, Opinion, The Daily Grind, Miscellaneous
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I had a reasonably high-level druid whom I had completely abandoned in World of Warcraft simply because I didn't like forever being shifted into another form. Then I found that Glyph of the Stars exists, and suddenly I'm not only playing the class but enjoying it again. There's no practical mechanical difference, just that I can actually see my character now. And that might seem like a trivial thing, but the decision of how classes move and look can have a pretty big impact. Think about it -- the Engineer of WildStar could just as easily be summoning animal pets, but a big part of its visual appeal is the fact that it carts around robots. Mesmers in Guild Wars and Guild Wars 2 have a mechanical identity, but the pink-to-purple spell effects and obvious illusions are meant to impress players with a genuine sense of style. Do visuals change your opinions on classes? Or do you look purely at the mechanics and not care about how the whole thing looks in play?...
Filed under: Culture, MMO Industry, News Items, Free-to-Play, Browser, Sandbox, Sunsets
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MMOs come and MMOs go, and while every game was someone's favorite, there are a few enormously influential MMOs that continue to be enormously influential long after they've closed down. Star Wars Galaxies was one. City of Heroes was another. And while Tiny Speck's Glitch was only around for a fraction of those titles' long-lived lifespans, it nonetheless made an impression. Don't believe me? Check out artist Cami Avellar's contribution to the one-year anniversary of Glitch's demise. It's a poster featuring over 250 Glitch avatars, and it took over three weeks and 100 hours to make! [Thanks Danielle!]
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Glitch fan remembers Tiny Speck title with massive avatar poster originally...
Filed under: Sci-Fi, Events (In-Game), Patches, Opinion, Star Trek Online, Free-to-Play, Captain's Log
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Ah, the holiday season! I've learned over the past few years that MMO developers must really look forward to working on their respective games' winter events because they're allowed to break free from the rigidity of individual franchises and create things that are a bit more avant garde. OK, maybe not every developer, but one thing's for sure: The team over at Cryptic certainly uses the Winter Event in Star Trek Online to allow its silly flag to fly. The Star Trek Online Winter Event has incrementally grown bigger and wackier since it first began, and this year's festivities are no exception. Continue reading Captain's Log: Star Trek Online's wacky Winter Event
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Captain's Log: Star Trek Online's...
Filed under: Sci-Fi, Game Mechanics, MMO Industry, Patches, News Items, PvE, Star Trek Online, Free-to-Play, Dev Diaries
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Star Trek Online lead writer Christine "Kestrel" Thompson has authored the 28th dev blog concerning STO's Season 8 content. The blog's subject is actor Michael Dorn, better known in Star Trek circles as Worf. Thompson details how Dorn was able to perform Worf's voice-overs in a Los Angeles studio while Cryptic devs listened in via Skype and directed the session. Thompson also mentions that KDF players will notice even more voice-overs in early Klingon missions once this week's scheduled update has gone live.
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Dorn's Worf the subject of latest Star Trek Online dev blog originally appeared on...
Filed under: Fantasy, Launches, News Items, Free-to-Play, Browser
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Lately it seems as if you can't throw a stone without hearing about one game or another shutting down. It's to the point where you just want to hear about some game that's actually launching. Well, good news: Alfheim Tales is launching on December 11th, opening its first server with the possibility of more coming later. And seeing as it's a free-to-play browser title, you aren't even going to have to do much to get into the game for the first time. The game is also kicking off a variety of launch events, encouraging players to jump in and start playing right away, although the details of these events haven't been specified. Regardless, if you want to take a spin in a game that's starting fresh amidst a sea of closures, be sure to have your browser primed on the 11th.
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Alfheim Tales launching its first server on the 11th originally appeared on Massively on Mon, 09 Dec 2013 18:00:00 EST. Please see...
Filed under: Fantasy, Business Models, MMO Industry, New Titles, News Items, Free-to-Play, Blade & Soul
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Western Blade & Soul fans may be wondering when, or if, NCsoft is ever going to bring the martial arts fantasy MMO to their shores. Chinese fans, on the hand, are scarfing up the title as quickly as publisher Tencent can add additional servers. MMO Culture reports that the firm added another hardware group last week, bringing the total to a whopping 195 servers and helping to alleviate shard congestion. The site also notes that concurrent users have surpassed 1.8 million while active users sits somewhere around the 18 million mark.
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Blade & Soul surpasses 1.8 million concurrent users in China originally appeared on Massively...
Filed under: Fantasy, News Items, Dev Diaries, The Elder Scrolls Online, Subscription
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The latest installment of ZeniMax's "Ask Us Anything" question-and-answer feature is all about progression in The Elder Scrolls Online. Players from ESO's French and German fansites, Game-guide.fr and TESOnline.de, have submitted a great deal of questions which are added to the usual variety of inquiries culled from the many corners of the internet, so this entry is particularly lengthy and packed full of information. Throughout the slew of questions and answers, the ESO devs reveal that players will be able to re-spec their characters' attribute and skill points for an unspecified sum of gold and that in addition to the standard skill lines, there will also be two skill lines "designed to be particularly useful" in PvP. On top of that, the devs delve into detail on ability morphing, the potential addition of future skill lines, the role of attributes in character progression, racial traits and skills, and much more. If you're looking to find out more, just head over to the Elder Scrolls Online official site....