212 devs are working on Star Citizen, dogfighting launch 'shortly after PAX'

Discussion in 'Gaming News' started by Massively, Mar 4, 2014.

By Massively on Mar 4, 2014 at 2:42 PM
  1. Massively Member

    Filed under: Sci-Fi, Game Mechanics, MMO Industry, New Titles, News Items, Dev Diaries, Sandbox, Crowdfunding, Star Citizen, Buy-to-Play

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    Feel like you're not getting enough info on Star Citizen's development progress? Cloud Imperium chairman Chris Roberts has penned an epically long update that's now live on the game's website. "The concept is simple -- a high level monthly production progress report from the various teams from around the world working on Star Citizen," he writes.

    Those teams include a whopping 212 developers, which Roberts says is more people than typically work on a triple-A console title and which makes SC the largest space sim project in history. In terms of alpha progress, Roberts says that CIG will unveil the long-awaited dogfighting module at a special backer-only pre-PAX event. It will be playable "shortly after PAX."

    There's much more to the post, including updates from all of CIG's studios, so grab your favorite beverage and click through the links below to get caught up.
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    212 devs are working on Star Citizen, dogfighting launch 'shortly after PAX' originally appeared on Massively on Tue, 04 Mar 2014 09:30:00 EST. Please see our terms for use of feeds.

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Discussion in 'Gaming News' started by Massively, Mar 4, 2014.

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