Game: http://camelotunchained.com/v3/ Beta 1 Patch Notes: http://camelotunchained.com/v3/beta-1/ What to expect from Beta 1 Wiping often during Beta, especially while all the classes are not in the game Players can create a character of any allowable Realm/race/class combination Unique player names per server Players will start with Realm- and class-appropriate equipment No crafting class at start of Beta 1 Starter island PvP free, owned by specific realms Spawn location for new players or those who log out in newly contested areas Each Landing Area should have a dock, a number of portals, and some basic buildings and walls A portal to the Contested Islands Building islands A type of Safe Island where there is no PvP, nor players from other Realms allowed Constructed for building; easy to build on Plenty of resource nodes scattered around the island in convenient places Players will only be able to have one plot on a Safe Island per account Can still take plots in Contested Islands, but to limit the number of islands/servers that we will need for Beta 1, we will limit the ability of players to claim multiple plots Plots Each plot will have a "total number of blocks" limit; will change throughout Beta 1 Plots have a building height limit Plot ownership is persistent, unless the plot is abandoned by the player or wiped by us Contested islands Starting with just one Contested Island, but we will add more during Beta 1 The main Contested Island needs to be large enough to have buildings and RvR, but not so large that players have to run 30 minutes to get to the fight Do not run 24x7, and are only opened up for specific times and/or events Have a limited number of plots that can be claimed by any Realm Crafting Crafting in Beta 1 doesn’t feel like a job; artificially sped up and will change over time All players in the game will have access to the crafting system in Beta 1, unless we hit the bonus goal of having a separate crafter class for Beta 1 Taking / harvesting / gathering Nodes should be scattered around the world, but each Safe Island should have the appropriate raw materials for their Realm The main Contested Island should have some special materials to reward people for going there Players should be able to go up to Resource Nodes, such as for Metal, Wood, Stone, Leather, Cloth, and possibly Infusions, and take raw materials from them For Beta 1, reduce the weight of all materials or adjust encumbrance/carrying capacity so players can carry lots of materials for crafting and building Parties, raids, guilds No multi-guilding per character MVP for warbands (party), battlegroup (raid), and order (guild) FAQ Who has free invites to the beta? Probably no one; unless they were an original kick starter backer. Pledges from the online store all list invites to Beta 3 as a reward, not Beta 1. Can I have one of those Beta 3 invites? Certainly - when Beta 3 begins. I have three to hand out but no way to do so. How can I get into Beta 1? The cheapest pledge with access to Beta is titled "I am the Warrior" and it is listed at $60 USD. They let you upgrade your pledge at any time so I would recommend starting there and upgrading to a higher tier if you enjoy the game. Please keep in mind people are expecting the Beta phase to last a long time. https://store.camelotunchained.com/tier-comparison -- I will certainly be checking out the beta whenever I get the chance. It is still too early to go hardcore, just like crowfall I would recommend waiting for a solid soft release date before committing a lot of time and effort into the game.