E3 2012: Bioware Unveils New SWTOR Content

Discussion in 'Front Page News' started by Obitrice, Jun 4, 2012.

  1. Obitrice Warlord

    Darth Hater

    • New space combat mission: Space Station Assault. Ships flying through the innards of a huge space station reminiscent of attacks on the Death Star.
    • New end-game Operation: Terror From Beyond.
    • New player companion: HK-51 Assassin Droid.
    • Increased level cap and new class abilities.
    • New PvP Warzone: Ancient Hypergates
    • New planet: Makeb. Delves into details surrounding the Hutt Cartel.
    • New playable species: Cathar
    • Coming in July, players can level up to 15 for free.

    <iframe width="640" height="360" src="http://www.youtube.com/embed/m1YWmguXPqA" frameborder="0" allowfullscreen></iframe>

    Massively

    The content is looking great! Now just give us Rated Warzones and server transfers!
     
  2. El Topo Lord

    Increasing the level cap seems like a desperate attempt to keep subs playing. It also creates another tier of PVP, which further splits that population up causing longer que times at high levels. Most likely also creating another PVE tier with new gear req. Cross server ques for PVP and an expanded LFG tool for PVE should've come first in my opinion. This seems more like a band aid than a fix to the current problems.

    They add another planet that should've been used as a world PVP hub, but instead is just more PVE content. At most maybe its 4hrs of extra gameplay. Maybe they have some daily missions for it, but does that really count?

    New class abilities isn't really needed, and could cause balance issues.

    The new space mission is simply that another space mission. Maybe 3 to 9mins of new content.

    Seems we could expect an OP every patch, which could add many hours of gameplay due to difficulty.

    New species/companion is meh.

    A new warzone is cool, but other PVP changes are much more important.

    Its seems like Bioware has a lot of a staff to create content, but almost no staff to fix the core issues.
     
  3. Hades Lord of the Dead

    Yeah i don't really get the level cap increase. It just doesn't make a lot of sense, and shit....what about all the stored xp we have from killing shit.
     

Share This Page