Fortnite: Valentine’s day, 3.4 million concurrency, and fixing the ‘extreme load’ problem

Discussion in 'Gaming News' started by Massively, Feb 8, 2018.

By Massively on Feb 8, 2018 at 7:58 PM
  1. Massively Member

    [​IMG]
    This right here would be why Epic Games isn’t all that wrecked over having to put down Paragon: Fortnite hit a new peak concurrency of 3.4 million players over the weekend – that’s up from 60 thousand just a few months ago. Battle royale, folks. The downside for those 3.4 million players is that the “extreme load” caused half a [...]


    This article was published by the word-wranglers at Massively Overpowered. Please review our terms of use for feeds.

    Continue reading...
     

Comments

Discussion in 'Gaming News' started by Massively, Feb 8, 2018.

Share This Page