History of the Past Week As of tomorrow we will have played ARK for one week, and while it has been a enjoyable experience, it also has been a buggy one. However for an Early Access game it has been pretty solid overall despite the horrendous launch day. The current core problems of the game seems to be related to bad system performance due to the lack of optimization. A lot of our members have had to play on lower settings, because the game simply wasn't ready to deal with the multiple system setups people are working with. Transferring your character from one server to another is also a bit buggy atm. There is also the problem of our current server host maybe not be on par with the competition in terms of performance, which I'll go into a little bit deeper down below. Other than that there seems to be a lot to do in the game for those that are interested. A lot of the core features seem to be working as intended. There is a lot to sink your teeth into here, if your interested. While the end game mechanics haven't been tested yet, its very likely that they work from watching streams of more advanced players. No Auto Turrets yet, but we are getting there. While I can't recommend the game due to its alpha state, I will say that its fun to play. The devs are very active with updates. The game has huge potential moving forward. The game is currently on Steam for sale at 17% off. This is probable one of the few chances u have to play with a large group of members before interest dies off, and members have moved onto other games. This is much more a group oriented game than most other survival games. Server Status Currently we are hosting a 100 player ARK server with Survival Servers, and the past week has been a bit rough. Partially because the devs didn't release server documentation on EA day one, so server hosts have had a limited time to get everything setup. Survival Servers seemed to be a bit slow to get this done compared to the competition, but I'll let them off the hook because all hosts had a shitty first day. The main issues with Survival Servers right now is the 20min rollbacks when a server auto restarts or crashes. It has left a lot of our members frustrated because it could mean a loss of time or a loss of a pet. There is a manual solution to this problem, but Cale tested it and it doesn't seem to be working. It falls on Survival Servers to fix this problem, and the ARK devs for making the game save server data every 20mins rather than every 5mins. Hopefully one or the other will fix the problem. The second problem is the server rubberbanding that starts after the server has been up for only a few hours. It becomes really annoying. To address rubberbanding the first issue needs to be solved. It might also be that the servers aren't up to par, or our server is being throttled. Either way I'm looking to change server hosts because of this issue. If you guys have any other problems with the servers let me know, and I'll write a support ticket tomorrow with the gathered feedback. Take note that changing servers might mean u have to reroll a character from level 1, so let me know how u feel about that. Moving Forward If we can get our server problems fixed by Survival Servers or switching hosts, I'd like to start advertising the server to get more competition. I'd be willing to pay for a new website and voice chat hosting for our server, however it might take a bit of time to setup. I'd also like to get more guilds on our server, which would mean server rules will have to be discussed. Let me know what u guys think.