Overwatch Future Updates - Jeff Kaplan Interview

Discussion in 'Overwatch' started by Soulshox, Jun 9, 2016.

  1. Soulshox Lord

    Hero Balance
    • McCree's Fan the Hammer ability is going to have its damage reduced.
    • They are testing buffing D.Va's damage or her survivability. One of the two will potentially happen.
    Widowmaker Nerfs
    Jeff Kaplan stated earlier today that the team was looking at combating Widowmaker's "frustration threshold".

    Widowmaker is on our radar. We are discussing her. We have some internal experiments going to see if we can keep her viable while lowering the frustration threshold a little bit. Right now, this is just exploration. If something more comes of it, we'll let you know.

    Competitive
    • End of June is still the target release date.
    • Seasons will last for 3 months.
    • Losing lots of games will result in a demotion.
    New Content
    • Jeff hinted towards "Sombra".
      • "it's about time that people are concerned with who Sombra is. I hope they keep researching more and find more hints that are out there."
    • More Heroes
    • More Maps
    Play of the Game
    • Play of the Game may receive updates later this year. Potentially different camera angles to make it "more cinematic".
      • (Hopefully that doesn't mean 24 FPS)
    Servers
    • 0.08% of matches have used the "High Bandwidth" option in custom games.
    • They need more people testing High Bandwidth before they can consider adding it to something like Quick Play.
    Leaver Penalties
    We've seen similar questions about how the leaver penalty currently works in Quick Play (both here and on social media), so here’s a bit more information:
    • If you leave too many games and your “games played” vs “games completed” percentage falls below our required threshold, you will receive a warning message (this percentage is calculated based on your 20 most recent games).
    • If you continue to leave games after receiving a warning (which will display in the lower left-hand corner of your screen), you will incur a 75% EXP penalty on all future games.
    • The penalty isn’t time-based, but instead will be removed once you complete enough games to raise your “games played” vs “games completed” percentage above our required threshold (again, this percentage is calculated based on your 20 most recent games).
    • If you disconnect or are removed due to inactivity from a game, it will count the same as if you leave the game intentionally.

    If you leave a game before the “Assemble Your Team” phase is over (i.e. before you enter your starting spawn rooms):

    • It won’t count as a game played
    • You will not be considered a “leaver” in this scenario
    If you leave a game after the match ends (i.e. after you see the VICTORY/DEFEAT screen):

    • It will count as a game played—and if your team won, it will count as a win
    • You will not be considered a “leaver” in this scenario
    If you leave a game after the “Assemble Your Team” phase is over, but before the match ends:

    • It will count as a game played
    • You will be considered a “leaver” in this scenario
    Hopefully that helps! If you see the game behaving in a way that's different from what's listed above, be sure to let us know by posting in the Bug Report forum.
     

Share This Page