Patch Notes

Discussion in 'Overwatch' started by Jbigg, Jun 14, 2016.

  1. Jbigg Jay Biguos




    Alternate fire

    • Damage decrease from 70 to 45
    • Time before reloading decrease from 0.75 seconds to 0.3 seconds (Probably reverse patch form this)

    Alternate fire (Snipe)

    • Base damage decrease from 15 to 12 (damage multiplier from charging doesn't change)
    • Headshot damage multiplier increase from x2 to x2.5
    • Player can only re-enter "sniping mode" after the "exit snipe mode" animation finish
    Infra-Sight (Ult)

    • Ultimate charge cost increased by 10%
    Bug fixes

    • Improve custom game "High bandwidth Mode" stability
    • Mercy will no longer charge her ult if her right click target is shooting shield or ice wall
    • Reaper will no longer teleport to weird places
    • Fix some bugs in Dorado (Should include the Symmetra one)
  2. Jbigg Jay Biguos

    I don't think changes are live yet.

    Widow changes

    Old headshot: (15*2) * 10 = 300

    New headshot: (12*2.5) * 10 = 300

    Her body shot damage has been nerfed from 150 to 120.

    McCree changes.

    Old Fan the hammer = 420 ( *2 840)

    New Fan the hammer = 270 (*2 540)

    His ult zoning has not been changed.
  3. tordana Active Member

    Changes are live now.

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