Filed under: Fantasy, Business Models, Game Mechanics, MMO Industry, New Titles, News Items, Sandbox, Crowdfunding
Shards Online released a video update to its Kickstarter project over the weekend, along with a huge wall-o'-text focused on lore. Citadel Studios boss Derek Brinkmann stars in the clip, which addresses one of the most common questions about Shards so far.
"Is Shards a game, or is it a platform? The answer is it's both," Brinkmann explains. "First and foremost it's a full game. It's built from the ground up with its own rulesets, live content, real-time events, moderation, updates, developer support, PvP, PvE, crafting, housing, the whole kit and kaboodle."
In terms of the title's platform aspects, Brinkmann says that you don't have to be a programmer or a modder to run your own Shards server. He also explains how private servers are simply one of the game's many options, since the official Shards servers will offer full MMO functionality. You can view the video after the cut.
Continue reading Shards is a full MMO and a private server platform
Shards is a full MMO and a private server platform originally appeared on Massively on Mon, 19 May 2014 09:00:00 EST. Please see our terms for use of feeds.
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