Filed under: Sci-Fi, Previews, News Items, Sandbox, Crowdfunding, Star Citizen
Star Citizen has fallen victim to the desirable weakness of having too much money. That sounds like the sort of problem you'd like to have, definitely, but it does mean that the game has grown a lot bigger in every way. That means delays due to the sheer size of everything. Chris Roberts has explained in the latest development blog that the long-awaited dogfighting module is one of the things that will be delayed a month or two while the team works out the kinks.
Roberts states in the update that the module was originally built to be a quick and easy way of showing off the game to potential investors, a goal that evaporated as community funding completely financed the game. The result was rebuilding and a lot of extra work in making the dogfighting both fun and balanced, as well as building it into the backend for social interaction that really shows the module's strengths. Roberts has elected to wait on the release to ensure that it's as good as can be, and he hopes that players will join him for a livestream of the in-development module on December 20th at noon EST.
Star Citizen delays dogfighting module release originally appeared on Massively on Tue, 17 Dec 2013 14:00:00 EST. Please see our terms for use of feeds.
Permalink | Email this | Comments
Star Citizen delays dogfighting module release
2019 State of the Guild[ATTACH] LotD's Lord Crownjaw Greets You! [COLOR=#ffffff]2019 ushers in a new year for LotD, and the MMORPG gaming landscape continues to move in many different directions. LotD, founded in 1995, is moving into its 24th year in 2019, and you can still find us kicking ass and taking names in the online gaming space. Like most guilds we have migrated a lot of things to Discord, but, like any solid organization, we still maintain a...
LotD Returns to Pirate Roots in Atlas![ATTACH] LotD is returning to its pirate roots, and checking out the new Pirate MMO Atlas! In previous years LotD owned the high seas in our Archeage era, and Atlas looks to be a great successor. If you haven't gamed with LotD in recent times, hop on the LotD Discord and link up again. You can leave us a note on our Atlas thread, and find...
Lotd's newest official chapter is Destiny 2![ATTACH] Hey all, We are launching a new LotD chapter starting tomorrow at 1pm EST for Destiny 2! D2 should prove to be a nice casual shooter with some fun customization/MMORPG elements involved to keep us playing together as a team. There are 4 man pvp battlegrounds getting good reviews atm, and the 6-man raids are supposed to be challenging and fun. Hope to see some familiar faces starting tomorrow. You can pre-join the clan by going to this URL:...
Black Desert Online: LotD Landed Top 5[IMG] 1 Year Anniversary Lands LotD Top 5 [SIZE=6]It’s hard to believe it’s been 4 months since our last update. That means our chapter (and the game) is celebrating its 1 year anniversary!! If we were a kid, we would be given a smash cake (let’s face it, there’s a few of us who enjoy this now…. FIVE) *cough* Our...
LotD and BDO (State of the Game update)[ATTACH] Greetings Lords of the Dead, [SIZE=5]Time flies huh? We're literally at over 8 months played for our Black Desert chapter, which started as unofficial, and has blossomed into a massively successful Official chapter thanks to our sponsor (@Soth), myself, and the solid Leadership teams of past and present. In this period we've gone from Bambi-legged...
By Massively on Dec 17, 2013 at 7:02 PM
Share This Page
- User Record:
- Latest Member: