In the slow time between our next official chapter, GW2, Diablo is launching its latest update with Diablo III. We have several members who are, or will, certainly play the game to have some fun. If you are one of those current or former members, drop by our Diablo III forum to coordinate with the others.
LotD-SWTOR is focused on 8 man PVE Raiding and 8 man PVP Premade Teams (when patched in the game). We run weekly PVP practice events, and multiple Raid Operations for our members.
There will be a chapter meeting in ventrilo on May 18th at 9 PM EST to discuss our new raiding and PVP schedules, member development, and our focus for the next 60 days.
The new chapter leadership is:
Hades - Chapter GM
Thorizdin - Chapter AGM
Perseus - Chapter AGM
Obitrice - Chapter AGM
Ist - PVE Department Lead
Dogmatic - PVP Department Lead
El Topo - Recruitment
I predict, on or before its 1 year mark, SWTOR will fall under 1 million subs because Q4 closed with thousands of accounts still technically active due to the free 30 days that came with Patch 1.2. SWTOR is a decent game, as I mentioned in my launch review, but they are also on pace to lose 50% of their 1.7 million subscribers due to inattention or outright neglect on the key issues listed in my review. MMO players give you six months to fix your game, and they leave in droves unless they have a solid action plan that outlines exactly what the devs are going to do.
Damion Schubert, Gabe Amatangelo, and whoever the brainiac is that is the Community Team Director (not manager) really have each done a fine job of running off customers. It makes no sense because all of these people have been in the industry long enough to have learned from the mistakes of past games (AOC/Warhammer/Aion). Let's examine the key things that have hurt SWTOR to date:
1. Community Blunders - Destorying It Through Bad Decision Making
Taking Away Guild Portal Pages
Prior to launch there were all these nifty guild portal pages, a way for players to search for guilds, a way for players to apply to guilds,... [Read More]
It’s been a couple of years since I reported back on the 2010 Penny Arcade Expo. It’s 2012, I have moved to Ontario and since it was only a few hours drive, I decided it was past time to head down to another convention. This time it was Boston’s Penny Arcade East! Although I was initially very excited to make this trip, I find that even though I had a great time at the convention, I was left with a little bit of a disappointed feel when it came to the MMORPG scene. That’s not to say that there was a lack of MMO’s being demonstrated and showcased at the convention, there just wasn’t anything that stuck out in my mind.
The first title I came across was Funcom’s The Secret World. This MMO has three factions, the Templars, the Illuminati and I think the last was the Dragon. Although I admit I do not know much of the lore, it seems to be based in the current or near future time frame and is very similar to the standard MMO fare we have seen over the last couple of years. What I can say is they are coming along nicely. The combat seemed smooth and the graphics are very well done but the little that I was exposed to did not seem to be anything ground breaking. I am sure that there is some specials things about the game since there are some interested parties in our guild but on the surface, it did not leave an impression.
Firefall was there with a huge booth, lots of SWAG, playable content, give-aways and cool actors dressed up as characters in the game. I did not wait in the line up to try the game but it looks like a fairly well done MMOFPS graphically and the content they had available looked smooth and polished. I remember seeing them back in 2010 at PAX Prime and they have come a long way from that point for sure.