Lords of the Dead

Lords of the Dead guild message board.

[​IMG] The newest ships in Star Trek Online are all based around making players feel like that piloting specialization was a good expenditure of time and effort. Also being cool ships in their own rights, obviously. So how do you design a new pilot ship? We’re not going to speculate because we don’t have to; the latest development diary on the [...] Continue reading...
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Laid off during the transition from Sony Online Entertainment to Daybreak Game Company, former EverQuest Next content designer Steve Danuser is now working as a senior designer with Blizzard and working on World of Warcraft. The news comes via Danuser's Twitter as seen below. [​IMG] [​IMG] [​IMG] [​IMG] Continue reading...
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In preparation for an upcoming livestream with the developers of Wakfu, I logged into the game in the hopes of touching up on my skills. Wakfu can be challenging for casual players, with abilities and systems that often need to be played with a lot in order to understand them. One of the coolest aspects of the game - other than its original setting, artwork, systems and animations -- is its turn-based combat. [​IMG] [​IMG] [​IMG] [​IMG] Continue reading...
[​IMG] The MMO industry is a vibrant market that’s always shifting as developers move between projects. So who has gone where lately? For starters, former EverQuest Next Lead Content Designer Steve “Moorgard” Danuser has migrated over to World of Warcraft, where he’s taken up the position of a senior designer. Danuser was one of the many developers let go during the [...] Continue reading...
[​IMG] As promised, buy-to-play indie PvP sandbox Das Tal has begun a Kickstarter campaign today to coincide with the launch of the German wing of the Kickstarter platform. Das Tal isn’t a new game for many of you as we’ve been covering it on Massively OP and Massively-that-was, but the pitch puts the game’s development goals in focus: Das Tal is [...] Continue reading...
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Das Tal has come a long way since my preview of it last year. Fairytale Distillery's vision and approach for it is ambitious, with the goal of offering an accessible but hardcore sandbox MMO experience that focuses on PvP, crafting, and skill-based combat. From what I've seen so far, Fairytale looks to be on the right track. [​IMG] [​IMG] [​IMG] [​IMG] Continue reading...
[​IMG] It’s indisputable that World of Warcraft took a lot of nods from online Diablo II when it first launched. Sometimes, it almost seems as if the game was mechanically meant to be an online Diablo title. But guess what? In a recent interview on the Pointless Podcast, David Brevik — formerly of Diablo and now of Marvel Heroes — revealed some [...] Continue reading...
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An English language version of Tree of Savior has arrived on Steam Greenlight though there is still no word yet on a publisher for either North America or the EU. Those interested in seeing a Steam release should log into Steam and vote it up. [​IMG] [​IMG] [​IMG] [​IMG] Continue reading...
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CD Projekt Red has announced that preloading for The Witcher 3: Wild Hunt has begun on both Steam and GoG.com for PC and XBox Live for XBox One players. The final game in the trilogy of Witcher titles is set to launch next Tuesday, May 19th Warsaw time, or late afternoon / early evening on May 18th for NA players. [​IMG] [​IMG] [​IMG] [​IMG] Continue reading...
[​IMG] This morning’s Daily Grind hurtles through space and time to us from Kickstarter donor Kenneth “Fizwocket” Gonsalves, who wonders about the console community potential in MMORPGs. Is there a community on console MMOs? With the upcoming console release of Elder Scrolls Online, I’ve been thinking about how players socially interact sans keyboard in a world where MMOs all seem to have some sort of [...] Continue reading...