Lords of the Dead

Lords of the Dead guild message board.

Filed under: Business Models, MMO Industry, News Items, Miscellaneous
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When Sony Online Entertainment first announced its changes to the way subscription benefits would work from February on, players weren't happy. One of our columnists explained the reasons why the changes were a bad idea in great detail. SOE listened, stepped back, and according to a post on Reddit by John Smedley, is revising the plans again to better fit player needs. The subscription reward will still be in the form of Station Cash on a monthly basis rather than a single free item worth up to 2000 SC. Under the new system, subscribing to the company's all-access pass will be priced at $14.99 a month, and subscribing to any PC title makes you an all-access member automatically. You still get 500 SC every month, and you can still stockpile it as before, but you will need to claim that benefit on a monthly basis rather than see it automatically dropped into your account. For more of the fine details on children with subscriptions and console games,...
Filed under: Fantasy, Culture, Opinion, Guild Wars 2, Roleplaying, Flameseeker Chronicles, Housing, Buy-to-Play
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Happy 2014, everybody! For the first time in a long while, Guild Wars 2 has gone without updates for a few weeks while the ArenaNet team took a well-deserved break. The next content release will drop on January 21st and will reportedly herald the beginning of the end of the Scarlet Briar story arc. I've been spending my free time reading through the latest collaborative development initiative thread on the official forums. A few weeks ago I wrote about horizontal and vertical progression in GW2 and the CDI thread related to it; at this time the discussion on the forums has narrowed specifically to horizontal progression and what players would like to see from it. After posting our top three...
Filed under: Betas, Fantasy, Events (In-Game), MMO Industry, New Titles, News Items, Free-to-Play
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Closed beta is now a thing of the past as Aura Kingdom moves into its open beta phase. As of today, anyone can hop into the free-to-play game and experience this new anime-styled world. Players can also take part in various GM events going on daily throughout open beta. Events include a screenshot contest (Can you capture a pic of a GM running by at superhuman speeds?), boss spawns, GM hide and seek, item matching, and more. A schedule of events can be found on the official site. Additionally, on Fridays at 7:00 p.m. EST, GMs will host welcome sessions to answer questions, and Saturdays will have live tutorials broadcast on Twitch at 5:00 p.m. EST to help new players get started. To learn even more about Aura Kingdom, check out Massively's Ride and Shiny. [Source: Aeria Games press release]...
Filed under: Sci-Fi, Lore, MMO Industry, Patches, News Items, Defiance, Buy-to-Play
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Hot on the heels of Arkbreaker's release, Trion has announced the third DLC coming to Defiance. Dubbed 7th Legion, this update will hit the sci-fi game in February. Although more specifics won't be released until later this month, the studio did offer a snippet of lore from the Defiance Blog to help whet fans' appetites:
When the world fell apart, one group kept their courage. Guided by the teachings of the Code of Bushido, the soldiers of the 7th Legion marched across Canada gathering survivors as they went. From one outpost to another they marched until finally they found a city which did not fall: Manhattan. There, they made their stand against the darkness, and Commander Yoshida Hiro called an end to their long journey. Now they have come to Paradise. What dread news could this herald?​
[Thanks to Swag for the tip!]
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Defiance getting third DLC in February...
Filed under: Podcasts, MMO Industry, News Items, Massively Meta, Massively Speaking, Miscellaneous
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It's the first Massively Speaking for 2014, and Bree and Justin are charging out of the gate with wild-ass predictions, goofy mistakes, and keen insight into what little news we've gotten from this year so far. Studios messing up? Studios fixing things? Studios trying to make money? Looks like 2014 might not be so different after all. Have a comment for the podcasters? Shoot an email to podcast@massively.com. We may just read your email on the air! Get the podcast: [RSS] Add Massively Speaking to your RSS aggregator. [MP3] Download the MP3 directly. [iTunes] Subscribe to the podcast in iTunes. [Stitcher] Follow the podcast on Stitcher Radio. Listen here on the page: Read below the cut for the full show notes. Continue reading Massively Speaking Episode 279: Bring it on, 2014!...
Filed under: Fantasy, Video, News Items, Guild Wars 2, Dev Diaries, Buy-to-Play
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Whether you love the villainous Scarlet Briar or want to dangle her off the edge of the Zephyr Sanctum by her spiky pigtails, it's hard to deny that she's done a bang-up job of getting her fingerprints all over Guild Wars 2's living world. Game director Colin Johanson has penned a developer blog which provides a recap of 2013's major plot points -- as well as confirmation that the worst of Scarlet's (usually literal) machinations is yet to be revealed. The next GW2 content release will go live on January 21st, and promises to be the beginning of the end of the first living story arc. ArenaNet has also released a brand new video to refresh players on the story so far, so if you're looking to get caught up -- or you're searching for hints about the upcoming content -- be sure to click past the break and check it out! Continue reading Catch up on Guild Wars 2's first act with a new video and...
Filed under: Culture, Opinion, The Daily Grind, Miscellaneous
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For most of my time in MMOs, I have had a spreadsheet. It tracks my levels in various game-relevant categories, it tracks my income over the past several days, it tracks my assets, and so forth. At a glance, it tells me everything I know about where I am in a given game... even if I know that it's largely irrelevant and I should really just be having fun and not worrying so much about transcribing every relevant bit of financial data. In a game like EVE Online, of course, there's a lot of benefit to keeping close track of your money and making sure that you know exactly how your assets are allocated. This is slightly less important in, say, Wizard101. But there's still a sense of fun to be found from tracking your progress in the game as a whole. So do you track your progress? Do you have a spreadsheet? Do you keep a list? Or do you just play the game without worrying too much about that sort of thing?
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/>Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's...
Filed under: Horror, Business Models, MMO Industry, New Titles, News Items, Sandbox, Buy-to-Play
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DayZ's standalone client continues its surprisingly successful run, topping 800,000 sales in three short weeks. Creator Dean Hall says he and Bohemia Interactive "had very ambitious plans for 2014, already, however this amount of sales was completely unexpected." Hall goes on to explain that he would've considered 250,000 sales in the first quarter to be a success, "so to move nearly 800,000 in under a month is crazy." Finally, Hall recommends that gamers do their homework before shelling out $29.99 for the zombie survival sandbox's early access client. "I would recommend a very careful and critical review of whether purchasing now is such a good idea," he wrote on Reddit. "There are many problems which can ruin your gameplay experience. These are being actively fixed, but if you delayed your purchase by a month you would pay the same price but it would be a better experience."...
Filed under: Betas, Real-Life, Sci-Fi, Video, New Titles, Previews, Opinion, Browser, Hands-On, Casual, MMORTS, Livestream, Miscellaneous, The Stream Team
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Join us as we explore Brain Storm, an interesting quiz-based, browser-based MMORTS. Yes, it's a real thing and so far looks pretty cool, so join Massively's Beau Hindman in the chat room and ask your curious questions! Game: Brain Storm Host: Beau Date: Monday, January 6th, 2013 Time: 4:00 p.m. EST Enjoy our Steam Team video below. Continue reading The Stream Team: Wracking our brains in Brain Storm...