Lords of the Dead

Lords of the Dead guild message board.

Filed under: Sci-Fi, EVE Online, Game Mechanics, MMO Industry, News Items, Sandbox, Subscription
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EVE Online is 11 years old today, and CCP is gifting players three Gecko superheavy drones as a result. Said Geckos sport "more damage, more durability, and more striking power than any drone ever released before," according to the company's news blurb. EVE players can unlock eight more of them by completing a collective community challenge, CCP explains, though it says the details will be released "over the course of the next week."
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EVE Online is 11 years old today originally appeared on Massively on Tue, 06 May 2014 14:00:00 EST. Please see our terms for use of feeds. Permalink | Email this |...
Filed under: Fantasy, Sci-Fi, MMO Industry, New Titles, News Items, Destiny, Buy-to-Play
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Is Destiny the most expensive game ever made? Time will tell, but Activision CEO Bobby Kotick intimated that total development and marketing costs for Bungie's sci-fantasy shooter epic may reach half a billion dollars. "If you're making a $500 million bet you can't take that chance with someone else's IP. The stakes for us are getting bigger," Kotick said. According to Gamasutra and Reuters, an Activision spokesperson said that Kotick's estimate includes marketing, packaging, infrastructure, support, royalties, and other costs.
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Kotick: Destiny a '$500 million bet' originally appeared on Massively on Tue, 06 May 2014 13:00:00 EST. Please see our terms for use of feeds....
Filed under: Fantasy, Lore, Opinion, Guild Wars 2, Flameseeker Chronicles, Buy-to-Play
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The new car smell has worn off Guild Wars 2's feature pack, which is great because it's not a car and that was getting a little weird. Whatever your opinion might be on GW2's living world, players have gotten used to biweekly content updates, and while it's refreshing to have a break every now and then, people are starting to draw comparisons to drought conditions while scavenging for any hints as to what might be coming next. ArenaNet has been busy with the Chinese beta and feature pack release, but letting us roll around like tumbleweeds for a bit is probably a good way to dry up any lingering burnout from the first part of the Scarlet arc. In the aftermath of the Battle for Lion's Arch, we were nevertheless left with...
Filed under: Sci-Fi, EVE Online, Culture, Events (Real-World), Expansions, Game Mechanics, MMO Industry, News Items, PvE, Events (Massively's Coverage), Dev Diaries, Sandbox, Subscription, MMORPG
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When we asked you what you wanted to hear about at EVE Fanfest 2014, the biggest area of interest was EVE Online's New Player Experience. Every player who's ever signed up to EVE following news of some huge battle or event will remember the frustration of his first few days in the sandbox. A new player's first experience of EVE is wading through windows full of text in a succession of boring tutorial missions that could take you hours or days to get though, followed by being...
Filed under: Betas, Fantasy, Sci-Fi, Events (In-Game), MMO Industry, New Titles, News Items, WildStar, Subscription
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Carbine has announced that WildStar's open beta will run from May 8th through May 18th. The studio is also raising the level cap to 30. Other additions include Farside, Galeras Adventure tower defense, new abilities and ability slots, and more.
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WildStar's open beta starts May 8 originally appeared on Massively on Tue, 06 May 2014 09:30:00 EST. Please see our terms for use of feeds. Permalink | Email this | Comments...
Filed under: Betas, Fantasy, Classes, Game Mechanics, MMO Industry, New Titles, PvP, News Items, PvE, Sandbox, Black Desert
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Part three of Steparu's Black Desert beta review-in-progress has been posted. Topics covered include the skill enchanting system, sieges and open PvP, the NPC trading and the market/auction system, and the curious lack of a level cap. Black Desert endgame is kinda sorta 50, as that's when new skill acquisition ceases. But you can continue gaining XP post-50 and even continue training your previously acquired skills via more skill points from quests or mob grinding. "Black Desert is like a grinding machine's dream, perhaps too hardcore for other gamers outside of Asia," Steparu concludes. Continue reading There's no level cap in Black Desert...
Filed under: Betas, Fantasy, Historical, Trailers, Video, Business Models, Previews, PvP, News Items, Mythos, War, Free-to-Play, Marvel Heroes, MMOFPS, DUST 514, Not So Massively, MOBA, Diablo III, Crowdfunding, Elite: Dangerous
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Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs.
  • CCP Games announced plans to...
Filed under: Fantasy, Culture, News Items, The Elder Scrolls Online, Subscription
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ZeniMax has updated the spiffy official Elder Scrolls Online interactive map with details on Craglorn, the high-end area arriving in the game's first major content patch. If you're clicking around aimlessly, here's a tip: It's the big grey area between blue Bangkorai and green Cyrodiil. Clickable hotspots on the map reveal screenshots, lore excerpts, and even a poem, and hey, it's worth a visit just because it's pretty... even if it is Elder Scrolls' favorite color, brown.
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The Elder Scrolls Online's interactive map nabs a Craglorn update originally appeared on Massively on Mon, 05 May 2014 18:00:00 EST. Please see our terms for use of feeds. Permalink |...
Filed under: Fantasy, Game Mechanics, Patches, News Items, Free-to-Play, MOBA
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It's time for a big SMITE patch tomorrow, and when we say it's big, we mean it. It's adding a whole new deity, which is substantial, but it's also adding in a brand-new map. The Siege patch includes the eponymous Siege map, a two-lane 5v5 affair in which both teams spawn powerful siege units in the quest to take out the enemy base. There's also the addition of Osiris, a melee warrior using his sickle and thresher to deal area damage and phase into a specialized spirit form. That's not all the patch includes, either; there are also new skins for existing gods and the new league system, which divides players into six tiers of five divisions each. Victories earn points toward the next division, but these points are reset on a regular basis, ensuring that players need to keep playing and perform well against similarly skilled players to advance. Take a look at the full patch overview, watch Osiris' reveal video past the break, and get ready for the patch going live tomorrow. Continue reading SMITE launches...
Filed under: Sci-Fi, EVE Online, Culture, Events (Real-World), News Items, Sandbox, Subscription
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So how long did you expect EVE Online's big player monument to be up before people began screwing with it? As it turns out, the correct answer was "four days." A player took to Twitter announcing that he had vandalized the monument over the weekend, scratching out the name of player Xenuria. Whether or not this is a good thing depends largely on what rumors regarding Xenuria you believe. No formal statements have been issued by CCP Games regarding the alleged vandalism, which apparently took place during this weekend's EVE Fanfest. It certainly sets an unpleasant precedent and opens the door for further vandalism within the game's historically contentious playerbase; one can only hope that this is addressed and corrected....