Lords of the Dead

Lords of the Dead guild message board.

Filed under: Fantasy, MMO Industry, News Items, Miscellaneous
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Well, that was fast, if inevitable. A tipster named Mike let us know that according to an email blast just sent out to fans, developer Bio-Hazard Entertainment is putting the unauthorized-but-hopeful Harry Potter Online MMO on hold indefinitely. Statements on the official site seem to confirm the halt to the project, albeit obliquely:
It hurts us all:( our hearts are broken and torn. Bio-Hazard Entertainment and all its team love every single one of you loyal wizards and thank you for everything you have done. Sometimes people just like to ruin things for others. As loyal HP fans we all stand strong and united! Please remember here at BHE we love you all and you are the greatest fans we could have asked for! BHE site coming soon so you can join us in all our productions! [...] The team is discussing using what they have made and making their own MMO based off of what you guys have suggested, except not HP related. But lets all unite together and show WB that this is needed! WIZARDS UNITE!​
[Thanks, Mike!]...
Filed under: Business Models, MMO Industry, Opinion, Massively Meta, Ask Massively, Miscellaneous
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A reader named Josh recently wrote to Massively to ask about the viability of a career in games journalism. He's not a kid with stars in his eyes; he's an adult who works for an elite tech company, and his dad is a published journalist himself. He once focused his MMO hobby into a livestreaming channel and blog but shut them down because of the time involved, and now he's considering whether a career shift to doing what he loves might be worthwhile.
As a 30-year old with a family of three, I have a feeling that it would be very difficult to transition into the world of technology journalism. My impression is that it is an industry that does not really pay that much, and therein lies my quandary. My question for you at Massively is whether it is really possible to pursue the field of technology/gaming journalism and still support a family? And what traits are desirable in a technology journalist? Do editors look for people who have journalism degrees and existing experience, or is it a situation where you can step up to the plate and impress someone with your existing skill? How many of you that work for Massively actually support yourselves and your families based on your journalism, and what did it take to get to that point in your careers?​
Unfortunately, Josh's gut feeling is...
Filed under: Fantasy, Previews, PvP, News Items, Guild Wars 2, Buy-to-Play
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With all of the crazy red plant ladies and detective girlfriends and blown-up cities, it's easy to forget the real meaning of Guild Wars 2: warring with guilds. Actually, these days it's more about warring with other worlds rather than guilds, but that title was already taken back in 1939. Still, you can look forward to the next bout of competitive world-vs.-world action during the 2014 spring tourney, running from March 28th until May 30th. The tournament will use a Swiss-style matching system rather than an elimination ladder; worlds are assigned points based on performance, then matched against other worlds based on their performance. The result should be that the best worlds are pitted against one another instead of being subjected to pre-arranged matchups. Players will be awarded tickets for participation after the dust clears, with more tickets going to players who are on higher-ranked worlds. For the details and more information about what you can spend tickets on, check out the official posting....
Filed under: Fantasy, Patches, Previews, Endgame, News Items, Consoles, Final Fantasy XIV, Subscription
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If you've been playing Final Fantasy XIV since launch, odds are good that you've seen what remains of the Amdapori civilization -- a dungeon crawling with cultists. The game's next major patch is going into more detail than that, though, giving players the opportunity to explore the new Amdapori Township dungeon and see what rank creatures have grown to fruit in the decaying town. This new dungeon is accompanied by two new hard modes to provide a triumvirate of options which have just gotten an official preview. The hard mode of Brayflox's Longstop sees players battling the Goblin Illuminati to protect a secret recipe pilfered by the eponymous Brayflox, while Haltali's hard mode pits you against denizens in the refurbished and reclaimed training grounds. All three dungeons require a minimum item level of 55 for challengers, with the promise of rewards far greater than those of the current max-level dungeons. Take a look at...
Filed under: Betas, Fantasy, Game Mechanics, MMO Industry, New Titles, PvP, News Items, Dev Diaries, Sandbox, Shroud of the Avatar, Buy-to-Play
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The 63rd edition of Shroud of the Avatar's Update of the Avatar is a biggun. It covers topics ranging from upcoming events to the latest chapter of the Blade of the Avatar novel to current dev thinking on various game mechanics. One of those mechanics is PvP, and executive producer Starr Long's treatise touches on the fact that the team wants to a) have PvP, b) have PvP that isn't segregated via dedicated servers, and c) avoid forcing PvP on the "large segment of the community" that doesn't want it. Some of his proposals include PvP zones, duels, and guild warfare. Click through the links below to read more details.
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Shroud of the Avatar eyeing PvP balance...
Filed under: Fantasy, Lord of the Rings Online, Expansions, Game Mechanics, Opinion, Free-to-Play, The Road to Mordor
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Recently my journey through Helm's Deep came to a close as I finished all of the quests plus advanced the epic story as far as it could go. Overall, I loved the expansion: It had great pacing, beautiful scenery, memorable quests, and an obvious dedication to doing The Two Towers right. But there was one glaring fault that Lord of the Rings Online seemed to save for the last, which I discovered during my foray into the big battle system. Other than visiting them in a couple of press tours, I had been avoiding big battles (even though you can jump in one starting at level 10) because I wanted to experience them organically as part of the storyline. I wasn't necessarily anticipating them, but I wasn't dreading them either. "Mild curiosity" is perhaps the emotion that I identified within my breast, and as it turned out, that was wildly overpreparing for the experience that followed. Big battles are, I'm sorry to say, a big bust in LotRO. Sure, they have their positives and moments, but for a system...
Filed under: Fantasy, Events (In-Game), Game Mechanics, MMO Industry, PvP, News Items, Free-to-Play, TERA
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TERA fans, you've now got some weekend plans -- assuming you didn't already have weekend plans, of course. En Masse is hosting a three-vs.-three PvP tournament in Champions' Skyring starting on Saturday, March 9th. This will be a single-elimination event composed of 32 teams, with 3,000 En Masse cash shop points going to the winners alongside a premium ninja costume bundle. The second place team gets the costume bundle and a thousand EMP, while third and fourth place finishers will take home the costumes. All participants will receive an afro head slot accessory. If you're not much for PvPing, you can view the shenanigans via En Masse's Twitch channel. The event runs from 1:00 p.m. to 4:00 p.m. EST on Saturday and 1:00 p.m. to 4:30 p.m. EDT on Sunday. Click past the cut for the full press release. [Source: En Masse press release] Continue reading 32-team...
Filed under: Historical, Real-Life, Video, Events (In-Game), Game Mechanics, MMO Industry, PvP, News Items, War, Free-to-Play, Player-Generated Content
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If you haven't played Gaijin's War Thunder World War II combat simulator in a while, it's a good time to return and check out some of the changes implemented over the last couple of months. Beginning Sunday, March 9th, players may receive up to 600 pieces of premium in-game currency per day as part of the Golden Battles promotion. Your second, fifth, and seventh victory over opposing players will each count for 100 golden eagles, and the event takes place twice per day. Gaijin has also released its plans for the next update, including a huge upgrade to the game's player generated content capabilities. If you're new to War Thunder,...
Filed under: EVE Online, Game Mechanics, MMO Industry, Opinion, The Daily Grind, Miscellaneous, Sandbox, Crafting
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Confession time: I like spreadsheets. I can turn any MMORPG into a spreadsheet, into what most folks would consider work. I made fun of Warehouse and Logistics Simulator on Steam, but I admit to a twisted urge to buy it and play with numbers management all the same. It's a sickness. So while I join in the mockery of EVE Online as "Spreadsheets Online," it's mostly disdain for the game's falderal than for the gamers who genuinely enjoy making elaborate crafting and production spreadsheets, long lists of character plans, and auction hall arbitrage notes. You themeparkers can keep your level grind; I've got my own right here in Excel. How about you guys? Do you turn MMOs into a multiplayer version of Warehouse and Logistics Simulator?
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/>Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively...
Filed under: Guilds, MMO Industry, Opinion, Massively Meta, The Guild Counsel, Miscellaneous
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Karen Bryan is a seasoned MMORPG gamer and guildleader who cut her MMO teeth on EverQuest and went on to run guilds in Vanguard, Star Wars: The Old Republic, and beyond. That made her the perfect choice to pen Massively's Guild Counsel column, through which Karen dispensed advice to guild leaders, guild members, raiders, and even guild-less gamers for over three years. In honor of her column's long run, today we round up the very best of her Guild Counsel articles, those saturated in her trademark wry humor, wisdom, and timeless advice for MMO players old and new. Enjoy. Continue reading The best of Massively's Guild Counsel column
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The best of Massively's Guild Counsel column originally appeared on...